Searched refs:pixmap_damaged (Results 1 – 6 of 6) sorted by relevance
124 bool pixmap_damaged; member
295 (!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) { in paint_one()298 w->pixmap_damaged = false; in paint_one()
602 w->pixmap_damaged = true; in repair_win()
1199 .pixmap_damaged = false, // updated by damage events in fill_win()
1084 bool pixmap_damaged; member
1587 (!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) { in win_paint_win()1590 w->pixmap_damaged = false; in win_paint_win()2105 w->pixmap_damaged = true; in repair_win()2854 .pixmap_damaged = false, in add_win()