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Searched refs:pkeyScalings (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLFileData.h783 pkeyScalings.reserve(30); in IntBone_MDL7()
797 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1715 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1768 pcBoneOut->pkeyScalings.push_back ( vScaling ); in AddAnimationBoneTrafoKey_3DGS_MDL7()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLFileData.h763 pkeyScalings.reserve(30); in IntBone_MDL7()
777 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1775 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1828 pcBoneOut->pkeyScalings.push_back ( vScaling ); in AddAnimationBoneTrafoKey_3DGS_MDL7()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLFileData.h795 pkeyScalings.reserve(30); in IntBone_MDL7()
809 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1745 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1798 pcBoneOut->pkeyScalings.push_back ( vScaling ); in AddAnimationBoneTrafoKey_3DGS_MDL7()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLFileData.h765 pkeyScalings.reserve(30); in IntBone_MDL7()
779 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1754 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1806 pcBoneOut->pkeyScalings.push_back(vScaling); in AddAnimationBoneTrafoKey_3DGS_MDL7()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLFileData.h790 pkeyScalings.reserve(30); in IntBone_MDL7()
804 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1755 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1808 pcBoneOut->pkeyScalings.push_back ( vScaling ); in AddAnimationBoneTrafoKey_3DGS_MDL7()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLFileData.h766 pkeyScalings.reserve(30); in IntBone_MDL7()
780 std::vector<aiVectorKey> pkeyScalings; member
H A DMDLLoader.cpp1758 pcNodeAnim->mScalingKeys[qq] = intBone->pkeyScalings[qq]; in BuildOutputAnims_3DGS_MDL7()
1811 pcBoneOut->pkeyScalings.push_back ( vScaling ); in AddAnimationBoneTrafoKey_3DGS_MDL7()