Searched refs:pl_var_glsl_type_name (Results 1 – 10 of 10) sorted by relevance
159 REQUIRE(nvar->glsl_name == pl_var_glsl_type_name(var)); in main()161 REQUIRE(nvar->glsl_name == pl_var_glsl_type_name(var)); in main()
238 fmt->glsl_type = pl_var_glsl_type_name(pl_var_from_fmt(fmt, "")); in pl_d3d11_setup_formats()
328 fmt->glsl_type = pl_var_glsl_type_name(pl_var_from_fmt(fmt, "")); in vk_setup_formats()
971 const char *pl_var_glsl_type_name(struct pl_var var);
144 fmt->glsl_type = pl_var_glsl_type_name(pl_var_from_fmt(fmt, "")); in pl_gpu_dummy_create()
1198 const char *pl_var_glsl_type_name(struct pl_var var) in pl_var_glsl_type_name() function1391 require(pl_var_glsl_type_name(var)); in pl_pass_create()
255 ADD(body, "%s %s", pl_var_glsl_type_name(*var), var->name); in add_var()
267 fmt->glsl_type = pl_var_glsl_type_name(pl_var_from_fmt(fmt, "")); in add_format()
301 if (!pl_var_glsl_type_name(params->variables[i])) { in gl_pass_create()
674 const char *glsl_type_name = pl_var_glsl_type_name(sv.var); in opengl_fragment_shader_init_impl()