/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | plane3d.h | 33 class plane3d 39 plane3d(): Normal(0,1,0) { recalculateD(vector3d<T>(0,0,0)); } in plane3d() function 45 plane3d(const vector3d<T>& point1, const vector3d<T>& point2, const vector3d<T>& point3) in plane3d() function 48 plane3d(const vector3d<T> & normal, const T d) : Normal(normal), D(d) { } in plane3d() function 54 inline bool operator!=(const plane3d<T>& other) const { return !(*this == other);} 162 bool existsIntersection(const plane3d<T>& other) const in existsIntersection() 173 bool getIntersectionWithPlane(const plane3d<T>& other, in getIntersectionWithPlane() 195 bool getIntersectionWithPlanes(const plane3d<T>& o1, in getIntersectionWithPlanes() 196 const plane3d<T>& o2, vector3d<T>& outPoint) const in getIntersectionWithPlanes() 236 typedef plane3d<f32> plane3df; [all …]
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H A D | triangle3d.h | 218 plane3d<T> getPlane() const in getPlane() 220 return plane3d<T>(pointA, pointB, pointC); in getPlane()
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H A D | SViewFrustum.h | 107 core::plane3d<f32> planes[VF_PLANE_COUNT];
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H A D | matrix4.h | 239 void transformPlane( core::plane3d<f32> &plane) const; 242 void transformPlane( const core::plane3d<f32> &in, core::plane3d<f32> &out) const; 1246 inline void CMatrix4<T>::transformPlane( core::plane3d<f32> &plane) const in transformPlane() 1262 …inline void CMatrix4<T>::transformPlane( const core::plane3d<f32> &in, core::plane3d<f32> &out) co… in transformPlane()
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H A D | aabbox3d.h | 303 EIntersectionRelation3D classifyPlaneRelation(const plane3d<T>& plane) const in classifyPlaneRelation()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | plane3d.h | 33 class plane3d 39 plane3d(): Normal(0,1,0) { recalculateD(vector3d<T>(0,0,0)); } in plane3d() function 45 plane3d(const vector3d<T>& point1, const vector3d<T>& point2, const vector3d<T>& point3) in plane3d() function 48 plane3d(const vector3d<T> & normal, const T d) : Normal(normal), D(d) { } in plane3d() function 54 inline bool operator!=(const plane3d<T>& other) const { return !(*this == other);} 162 bool existsIntersection(const plane3d<T>& other) const in existsIntersection() 173 bool getIntersectionWithPlane(const plane3d<T>& other, in getIntersectionWithPlane() 195 bool getIntersectionWithPlanes(const plane3d<T>& o1, in getIntersectionWithPlanes() 196 const plane3d<T>& o2, vector3d<T>& outPoint) const in getIntersectionWithPlanes() 236 typedef plane3d<f32> plane3df; [all …]
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H A D | triangle3d.h | 218 plane3d<T> getPlane() const in getPlane() 220 return plane3d<T>(pointA, pointB, pointC); in getPlane()
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H A D | matrix4.h | 232 void transformPlane( core::plane3d<f32> &plane) const; 235 void transformPlane( const core::plane3d<f32> &in, core::plane3d<f32> &out) const; 1179 inline void CMatrix4<T>::transformPlane( core::plane3d<f32> &plane) const in transformPlane() 1195 …inline void CMatrix4<T>::transformPlane( const core::plane3d<f32> &in, core::plane3d<f32> &out) co… in transformPlane()
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H A D | SViewFrustum.h | 107 core::plane3d<f32> planes[VF_PLANE_COUNT];
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H A D | aabbox3d.h | 284 EIntersectionRelation3D classifyPlaneRelation(const plane3d<T>& plane) const in classifyPlaneRelation()
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/dports/math/R-cran-scatterplot3d/scatterplot3d/ |
H A D | CHANGES | 14 0.3-7: added function plane3d, which will be returned, 33 plane3d(), and box3d() automatically. 43 plane3d() allows to plot the box-intersecting lines in a 60 0.3-29: bugfix: retunred function points3d()/xyz.convert()/plane3d can deal with angle > 180 70 … Fix Omegahat URL in the vignette, allow to visualize lm objects without intercept by s3d$plane3d()
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/dports/finance/R-cran-AER/AER/man/ |
H A D | USCrudes.Rd | 40 s3d$plane3d(fm, lty.box = "solid", col = 4)
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H A D | SIC33.Rd | 56 s3d$plane3d(fm_cb, lty.box = "solid", col = 4)
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/dports/math/R-cran-scatterplot3d/scatterplot3d/vignettes/ |
H A D | scatterplot3d-help.tex | 79 \item[\code{plane3d}] function which draws a plane into the existing plot: 80 \code{plane3d(Intercept, x.coef = NULL, y.coef = NULL, lty = 94 \code{points3d}, \code{plane3d} or \code{box3d}, should consider to 174 s3d$plane3d(my.lm, lty.box = "solid")
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H A D | SFBs3d_Extend.tex | 85 \item[{\tt plane3d}:] A function which draws a plane into the existing plot:\\ 86 \verb+plane3d(Intercept, x.coef=NULL, y.coef=NULL, lty="dashed", ...)+.
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H A D | SFBs3d_Examples.tex | 100 Furthermore, this \textsf{lm} object is plotted by the returned {\tt plane3d} function (was assigne… 113 s3d$plane3d(my.lm) 392 s3d$plane3d(my.lm <- lm(Y ~ L + C), lty = "dotted") 409 s3d$plane3d(my.lm, lty = "dotted")
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H A D | SFBs3d_Design.tex | 111 These functions, namely \code{xyz.convert}, \code{points3d}, \code{plane3d}
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/dports/graphics/cimg/CImg-v.2.9.7/examples/ |
H A D | scene3d.cpp | 71 plane_pts = CImg<>::plane3d(plane_prims,200,200,20,20).shift_object3d().shift_object3d(0,0,40); in main()
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/dports/graphics/gmic-qt/CImg-v.2.9.8/examples/ |
H A D | scene3d.cpp | 71 plane_pts = CImg<>::plane3d(plane_prims,200,200,20,20).shift_object3d().shift_object3d(0,0,40); in main()
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/dports/math/R-cran-sandwich/sandwich/inst/doc/ |
H A D | sandwich.R | 123 s3d$plane3d(fm.inv, lty.box = "solid", col = 4)
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/dports/math/R-cran-scatterplot3d/scatterplot3d/man/ |
H A D | scatterplot3d.Rd | 78 \item{plane3d}{function which draws a plane into the existing plot: 79 \code{plane3d(Intercept, x.coef = NULL, y.coef = NULL, lty = 112 \code{points3d}, \code{plane3d} or \code{box3d}, should consider to 192 s3d$plane3d(my.lm, lty.box = "solid")
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/dports/math/R-cran-sandwich/sandwich/man/ |
H A D | Investment.Rd | 71 s3d$plane3d(fm, lty.box = "solid", col = 4)
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/dports/math/R-cran-sandwich/sandwich/vignettes/ |
H A D | sandwich.Rout.save | 155 > s3d$plane3d(fm.inv, lty.box = "solid", col = 4)
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CSceneCollisionManager.cpp | 441 const core::plane3d<f32> trianglePlane = triangle.getPlane(); in testTriangleIntersection() 821 core::plane3d<f32> slidingPlane(slidePlaneOrigin, slidePlaneNormal); in collideWithWorld()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CSceneCollisionManager.cpp | 441 const core::plane3d<f32> trianglePlane = triangle.getPlane(); in testTriangleIntersection() 821 core::plane3d<f32> slidingPlane(slidePlaneOrigin, slidePlaneNormal); in collideWithWorld()
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