Searched refs:playHESound (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | sound_he.h | 78 …void playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int hePan, int…
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H A D | sound_he.cpp | 67 playHESound(sound, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in addSoundToQueue() 96 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues() 110 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues() 534 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound() function in Scumm::SoundHE
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | sound_he.h | 79 …void playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int hePan, int…
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H A D | sound_he.cpp | 70 playHESound(sound, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in addSoundToQueue() 99 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues() 113 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues() 537 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound() function in Scumm::SoundHE
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