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Searched refs:playHESound (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dsound_he.h78 …void playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int hePan, int…
H A Dsound_he.cpp67 playHESound(sound, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in addSoundToQueue()
96 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues()
110 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues()
534 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound() function in Scumm::SoundHE
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dsound_he.h79 …void playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int hePan, int…
H A Dsound_he.cpp70 playHESound(sound, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in addSoundToQueue()
99 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues()
113 playHESound(snd, heOffset, heChannel, heFlags, heFreq, hePan, heVol); in processSoundQueues()
537 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound() function in Scumm::SoundHE