/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/sound/ |
H A D | music.h | 77 void playMusic(const Common::String &filename); 82 void playMusic(Type music); 110 playMusic(RULEBRIT); in lordBritish() 117 playMusic(SHOPPING); in hawkwind() 131 playMusic(SHOPPING); in shopping() 138 playMusic(_introMid); in intro()
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H A D | music.cpp | 95 void Music::playMusic(Type music) { in playMusic() function in Ultima::Ultima4::Music 96 playMusic(_filenames[music]); in playMusic() 100 playMusic(g_context->_location->_map->_music); in playMapMusic() 103 void Music::playMusic(const Common::String &filename) { in playMusic() function in Ultima::Ultima4::Music
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/dports/games/scourge/scourge/src/ |
H A D | sound.h | 87 playMusic( menuMusic ); in playMusicMenu() 93 playMusic( hqMusic ); in playMusicHQ() 99 playMusic( missionMusic ); in playMusicMission() 106 playMusic( outroMusic, 2000 ); in playMusicChapter() 108 playMusic( chapterMusic, 2000, 1 ); in playMusicChapter() 156 void playMusic( Mix_Music *music, int ms = 2000, int loopCount = -1 );
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/ |
H A D | sound.h | 121 virtual void playMusic() = 0; 143 void playMusic(); 169 void playMusic(); 201 virtual void playMusic() = 0; 232 void playMusic(); 250 void playMusic();
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H A D | sound_ns.cpp | 132 void DosSoundMan_ns::playMusic() { in playMusic() function in Parallaction::DosSoundMan_ns 188 playMusic(); in playCharacterMusic() 196 playMusic(); in playLocationMusic() 293 void AmigaSoundMan_ns::playMusic() { in playMusic() function in Parallaction::AmigaSoundMan_ns 349 else playMusic(); in execute()
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/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/ |
H A D | sound.h | 121 virtual void playMusic() = 0; 143 void playMusic() override; 169 void playMusic() override; 201 virtual void playMusic() = 0; 232 void playMusic() override; 250 void playMusic() override;
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H A D | sound_ns.cpp | 132 void DosSoundMan_ns::playMusic() { in playMusic() function in Parallaction::DosSoundMan_ns 188 playMusic(); in playCharacterMusic() 196 playMusic(); in playLocationMusic() 293 void AmigaSoundMan_ns::playMusic() { in playMusic() function in Parallaction::AmigaSoundMan_ns 349 else playMusic(); in execute()
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/dports/devel/sfml/SFML-2.5.1/examples/sound/ |
H A D | Sound.cpp | 49 void playMusic(const std::string& filename) in playMusic() function 91 playMusic("orchestral.ogg"); in main() 94 playMusic("ding.flac"); in main()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse_music.cpp | 50 playMusic(&_stateMusicTable[num], num, false); in setMusicState() 80 playMusic(&_seqMusicTable[num], 0, true); in setMusicSequence() 82 playMusic(&_stateMusicTable[_curMusicState], _curMusicState, true); in setMusicSequence() 90 void Imuse::playMusic(const ImuseTable *table, int atribPos, bool sequence) { in playMusic() function in Grim::Imuse
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse_music.cpp | 50 playMusic(&_stateMusicTable[num], num, false); in setMusicState() 80 playMusic(&_seqMusicTable[num], 0, true); in setMusicSequence() 82 playMusic(&_stateMusicTable[_curMusicState], _curMusicState, true); in setMusicSequence() 90 void Imuse::playMusic(const ImuseTable *table, int atribPos, bool sequence) { in playMusic() function in Grim::Imuse
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/ |
H A D | animation.cpp | 49 playMusic(29); in animation_1_1() 60 playMusic(26); in animation_1_1() 112 playMusic(4); in animation_1_1() 243 playMusic(11); in animation_1_1() 259 playMusic(23); in animation_1_1() 349 playMusic(2); in animation_1_1() 455 playMusic(9); in animation_2_1() 1077 playMusic(13); in animation_2_3() 1092 playMusic(13); in animation_2_3() 1666 playMusic(9); in animation_9_6() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/drascula/ |
H A D | animation.cpp | 49 playMusic(29); in animation_1_1() 60 playMusic(26); in animation_1_1() 112 playMusic(4); in animation_1_1() 243 playMusic(11); in animation_1_1() 259 playMusic(23); in animation_1_1() 349 playMusic(2); in animation_1_1() 455 playMusic(9); in animation_2_1() 1077 playMusic(13); in animation_2_3() 1092 playMusic(13); in animation_2_3() 1666 playMusic(9); in animation_9_6() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/ |
H A D | sound.h | 45 virtual void playMusic() = 0; 69 virtual void playMusic(); 92 virtual void playMusic();
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/dports/games/scummvm/scummvm-2.5.1/engines/cine/ |
H A D | sound.h | 47 virtual void playMusic() = 0; 73 void playMusic() override; 97 void playMusic() override;
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/dports/games/pushover/pushover-0.0.5/src/ |
H A D | soundsys.h | 73 void playMusic(const std::string & fname); 77 playMusic(""); in toggleMusic()
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | BriefingState.cpp | 67 _game->getResourcePack()->playMusic("GMENBASE"); in BriefingState() 72 _game->getResourcePack()->playMusic("GMNEWMAR"); in BriefingState() 77 _game->getResourcePack()->playMusic("GMDEFEND"); in BriefingState()
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/dports/games/scummvm/scummvm-2.5.1/engines/lure/ |
H A D | intro.cpp | 146 playMusic(curr_anim->soundNumber, false); in show() 174 result = playMusic(curr_anim->soundNumber2, curr_anim->fadeOutSound); in show() 234 bool Introduction::playMusic(uint8 soundNumber, bool fadeOut) { in playMusic() function in Lure::Introduction
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | audio.h | 94 void playMusic (); 95 void playMusic (int times);
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/ |
H A D | skf_player.cpp | 114 if (musicproc) musicproc->playMusic(0); in start() 121 if (musicproc && !_introMusicHack) musicproc->playMusic(0); in stop() 157 musicproc->playMusic(0); // stop playback in run() 216 if (musicproc) musicproc->playMusic(_events[_curEvent]->_data); in run()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | Sound.cpp | 109 playMusic( getConfig()->playSongName ); in Sound() 175 Sound::playMusic(const std::string& name) in playMusic() function in Sound 225 playMusic(musicFile); in enableMusic()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | cru_demo_gump.cpp | 73 musicproc->playMusic(21); in InitGump() 76 musicproc->playMusic(18); in InitGump()
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/dports/games/scummvm/scummvm-2.5.1/engines/chewy/ |
H A D | sound.h | 50 void playMusic(int num, bool loop = false); 51 …void playMusic(byte *data, uint32 size, bool loop = false, DisposeAfterUse::Flag dispose = Dispose…
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/ |
H A D | sound.h | 50 void playMusic(int num, bool loop = false); 51 …void playMusic(byte *data, uint32 size, bool loop = false, DisposeAfterUse::Flag dispose = Dispose…
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/pregob/onceupon/ |
H A D | title.cpp | 55 playMusic(); in handleFrameEvent() 62 void Title::playMusic() { in playMusic() function in Gob::OnceUpon::Title
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/pregob/onceupon/ |
H A D | title.cpp | 55 playMusic(); in handleFrameEvent() 62 void Title::playMusic() { in playMusic() function in Gob::OnceUpon::Title
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