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Searched refs:playOnceAfterRandomCountdown (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dsound.h101 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
104 void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
146 void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown,
148 void setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
H A Dsound.cpp197 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, in SoundItem() argument
214 void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCoun… in setSoundParams() argument
219 _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; in setSoundParams()
347 void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, in setSoundParams() argument
352 soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, in setSoundParams()
356 …id SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, in setSoundListParams() argument
360 setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown, in setSoundListParams()
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dsound.h101 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
104 void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
146 void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown,
148 void setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
H A Dsound.cpp197 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, in SoundItem() argument
214 void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCoun… in setSoundParams() argument
219 _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; in setSoundParams()
347 void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, in setSoundParams() argument
352 soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, in setSoundParams()
356 …id SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, in setSoundListParams() argument
360 setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown, in setSoundListParams()