Searched refs:playOnceAfterRandomCountdown (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | sound.h | 101 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, 104 void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, 146 void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, 148 void setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
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H A D | sound.cpp | 197 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, in SoundItem() argument 214 void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCoun… in setSoundParams() argument 219 _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; in setSoundParams() 347 void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, in setSoundParams() argument 352 soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, in setSoundParams() 356 …id SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, in setSoundListParams() argument 360 setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown, in setSoundListParams()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | sound.h | 101 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, 104 void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, 146 void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, 148 void setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
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H A D | sound.cpp | 197 bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, in SoundItem() argument 214 void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCoun… in setSoundParams() argument 219 _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; in setSoundParams() 347 void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, in setSoundParams() argument 352 soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, in setSoundParams() 356 …id SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, in setSoundListParams() argument 360 setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown, in setSoundListParams()
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