Searched refs:playSpeedTimer (Results 1 – 1 of 1) sorted by relevance
1132 uint32 playSpeedTimer = 0; in drawExplosion() local1154 playSpeedTimer += playSpeedDelay; in drawExplosion()1156 _vm->delayUntil(start + (playSpeedTimer >> 15)); in drawExplosion()1202 playSpeedTimer += playSpeedDelay; in drawExplosion()1203 if (_system->getMillis() < start + (playSpeedTimer >> 15)) in drawExplosion()1204 _vm->delayUntil(start + (playSpeedTimer >> 15)); in drawExplosion()1234 uint32 playSpeedTimer = 0; in drawVortex() local1302 playSpeedTimer += playSpeedDelay; in drawVortex()1304 _vm->delayUntil(start + (playSpeedTimer >> 16)); in drawVortex()1353 playSpeedTimer += playSpeedDelay; in drawVortex()[all …]