/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/ |
H A D | darkside_cutscenes.cpp | 314 sound.playVoice("pharoh1a.voc"); in showDarkSideIntro1() 370 sound.playVoice(PHAR_VOC[0]); in showDarkSideIntro1() 428 sound.playVoice("pharoh3.voc"); in showDarkSideIntro2() 467 sound.playVoice(VOC_NAMES[3]); in showDarkSideIntro2() 483 sound.playVoice("dark3.voc"); in showDarkSideIntro2() 508 sound.playVoice("laff1.voc"); in showDarkSideIntro2() 895 sound.playVoice("come2.voc"); in showDarkSideEnding1() 1079 sound.playVoice("corak2.voc"); in showDarkSideEnding2() 1089 sound.playVoice("yes1.voc"); in showDarkSideEnding2() 1566 sound.playVoice("ido2.voc"); in showDarkSideEnding4() [all …]
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H A D | clouds_cutscenes.cpp | 279 sound.playVoice(_INTRO_VOCS[lineCtr]); in showCloudsIntroInner() 366 sound.playVoice(_INTRO_VOCS[6]); in showCloudsIntroInner() 368 sound.playVoice(_INTRO_VOCS[7]); in showCloudsIntroInner() 490 sound.playVoice("xeenlaff.voc"); in showCloudsEnding1() 556 sound.playVoice("dark1.voc"); in showCloudsEnding1() 560 sound.playVoice("dark2.voc"); in showCloudsEnding1() 564 sound.playVoice("dark3.voc"); in showCloudsEnding1() 568 sound.playVoice("darklaff.voc"); in showCloudsEnding1() 601 sound.playVoice("darklaff.voc"); in showCloudsEnding1() 707 sound.playVoice(VOC_NAMES[idx]); in showCloudsEnding2() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/ |
H A D | darkside_cutscenes.cpp | 314 sound.playVoice("pharoh1a.voc"); in showDarkSideIntro1() 370 sound.playVoice(PHAR_VOC[0]); in showDarkSideIntro1() 428 sound.playVoice("pharoh3.voc"); in showDarkSideIntro2() 467 sound.playVoice(VOC_NAMES[3]); in showDarkSideIntro2() 483 sound.playVoice("dark3.voc"); in showDarkSideIntro2() 508 sound.playVoice("laff1.voc"); in showDarkSideIntro2() 895 sound.playVoice("come2.voc"); in showDarkSideEnding1() 1079 sound.playVoice("corak2.voc"); in showDarkSideEnding2() 1089 sound.playVoice("yes1.voc"); in showDarkSideEnding2() 1566 sound.playVoice("ido2.voc"); in showDarkSideEnding4() [all …]
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H A D | clouds_cutscenes.cpp | 285 sound.playVoice(_INTRO_VOCS[lineCtr]); in showCloudsIntroInner() 373 sound.playVoice(_INTRO_VOCS[6]); in showCloudsIntroInner() 375 sound.playVoice(_INTRO_VOCS[7]); in showCloudsIntroInner() 493 sound.playVoice("xeenlaff.voc"); in showCloudsEnding1() 559 sound.playVoice("dark1.voc"); in showCloudsEnding1() 563 sound.playVoice("dark2.voc"); in showCloudsEnding1() 567 sound.playVoice("dark3.voc"); in showCloudsEnding1() 571 sound.playVoice("darklaff.voc"); in showCloudsEnding1() 604 sound.playVoice("darklaff.voc"); in showCloudsEnding1() 710 sound.playVoice(VOC_NAMES[idx]); in showCloudsEnding2() [all …]
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/Trigger/ |
H A D | TimeoutTrigger.cpp | 47 soundPlayer->playVoice(YourMissionIsComplete, pLocalHouse->getHouseID()); in trigger() 51 soundPlayer->playVoice(YouHaveFailedYourMission, pLocalHouse->getHouseID()); in trigger()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/ |
H A D | HouseChoiceMenu.cpp | 80 case HOUSE_HARKONNEN: soundPlayer->playVoice(HouseHarkonnen, selectedHouse); break; in onHouseButton() 81 case HOUSE_ATREIDES: soundPlayer->playVoice(HouseAtreides, selectedHouse); break; in onHouseButton() 82 case HOUSE_ORDOS: soundPlayer->playVoice(HouseOrdos, selectedHouse); break; in onHouseButton()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/structures/ |
H A D | StarPort.cpp | 257 soundPlayer->playVoice(FrigateHasArrived,getOwner()->getHouseID()); in updateStructureSpecificStuff() 306 soundPlayer->playVoice(UnitLaunched, getOwner()->getHouseID()); in updateStructureSpecificStuff() 308 soundPlayer->playVoice(HarvesterDeployed, getOwner()->getHouseID()); in updateStructureSpecificStuff() 310 soundPlayer->playVoice(UnitDeployed, getOwner()->getHouseID()); in updateStructureSpecificStuff()
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H A D | BuilderBase.cpp | 319 soundPlayer->playVoice(ConstructionComplete, getOwner()->getHouseID()); in setWaitingToPlace() 321 soundPlayer->playVoice(UnitLaunched, getOwner()->getHouseID()); in setWaitingToPlace() 323 soundPlayer->playVoice(HarvesterDeployed, getOwner()->getHouseID()); in setWaitingToPlace() 325 soundPlayer->playVoice(UnitDeployed, getOwner()->getHouseID()); in setWaitingToPlace()
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H A D | Palace.cpp | 157 soundPlayer->playVoice(MissileApproaching, pLocalHouse->getHouseID()); in doLaunchDeathhand() 265 soundPlayer->playVoice(SaboteurApproaching, pLocalHouse->getHouseID()); in spawnSaboteur()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/scripts/ |
H A D | scenario_48_visitors.lua | 5441 playVoice("Pat05") 5448 playVoice("Pat06") 5547 playVoice("Tracy02") 5720 playVoice("Polly03") 6060 playVoice("Ellis01") 6115 playVoice("Reese01") 9033 playVoice("Skyler01") 9620 playVoice("Jamie01") 10013 playVoice("Tracy07") 10083 playVoice("Tracy11") [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/ |
H A D | console.cpp | 38 registerCmd("playVoice", WRAP_METHOD(Console, playVoice)); in Console() 186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
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H A D | console.h | 44 bool playVoice(int argc, const char **argv);
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/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/ |
H A D | console.cpp | 38 registerCmd("playVoice", WRAP_METHOD(Console, playVoice)); in Console() 186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
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H A D | console.h | 44 bool playVoice(int argc, const char **argv);
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/ |
H A D | GroundUnit.cpp | 150 …soundPlayer->playVoice((Voice_enum) getRandomOf(2,Acknowledged,Affirmative), getOwner()->getHouseI… in playConfirmSound() 154 soundPlayer->playVoice(Reporting, getOwner()->getHouseID()); in playSelectSound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | sndres.h | 45 void playVoice(uint32 resourceId);
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H A D | sound.h | 72 void playVoice(SoundBuffer &buffer);
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | sndres.h | 45 void playVoice(uint32 resourceId);
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H A D | sound.h | 72 void playVoice(SoundBuffer &buffer);
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/dports/games/maxr/maxr-0.2.9/src/output/sound/ |
H A D | sounddevice.h | 49 bool playVoice (const cSoundChunk& chunk);
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | SoundPlayer.h | 60 void playVoice(Voice_enum id, int houseID);
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/ |
H A D | RadarView.cpp | 190 soundPlayer->playVoice(RadarActivated,pLocalHouse->getHouseID()); in switchRadarMode() 193 soundPlayer->playVoice(RadarDeactivated,pLocalHouse->getHouseID()); in switchRadarMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/ |
H A D | text_mr.cpp | 309 playVoice(_chatVocHigh, _chatVocLow); in objectChatProcess() 386 playVoice(_chatVocHigh, _chatVocLow); in badConscienceChatWaitToFinish() 442 playVoice(_chatVocHigh, _chatVocLow); in goodConscienceChatWaitToFinish() 559 playVoice(_chatVocHigh, _chatVocLow); in albumChatWaitToFinish() 802 playVoice(_chatVocHigh, _chatVocLow); in npcChatSequence()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/ |
H A D | text_mr.cpp | 333 playVoice(_chatVocHigh, _chatVocLow); in objectChatProcess() 410 playVoice(_chatVocHigh, _chatVocLow); in badConscienceChatWaitToFinish() 466 playVoice(_chatVocHigh, _chatVocLow); in goodConscienceChatWaitToFinish() 583 playVoice(_chatVocHigh, _chatVocLow); in albumChatWaitToFinish() 826 playVoice(_chatVocHigh, _chatVocLow); in npcChatSequence()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | annoy.h | 59 void playVoice(uint32 s);
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