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Searched refs:playVoice (Results 1 – 25 of 125) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/
H A Ddarkside_cutscenes.cpp314 sound.playVoice("pharoh1a.voc"); in showDarkSideIntro1()
370 sound.playVoice(PHAR_VOC[0]); in showDarkSideIntro1()
428 sound.playVoice("pharoh3.voc"); in showDarkSideIntro2()
467 sound.playVoice(VOC_NAMES[3]); in showDarkSideIntro2()
483 sound.playVoice("dark3.voc"); in showDarkSideIntro2()
508 sound.playVoice("laff1.voc"); in showDarkSideIntro2()
895 sound.playVoice("come2.voc"); in showDarkSideEnding1()
1079 sound.playVoice("corak2.voc"); in showDarkSideEnding2()
1089 sound.playVoice("yes1.voc"); in showDarkSideEnding2()
1566 sound.playVoice("ido2.voc"); in showDarkSideEnding4()
[all …]
H A Dclouds_cutscenes.cpp279 sound.playVoice(_INTRO_VOCS[lineCtr]); in showCloudsIntroInner()
366 sound.playVoice(_INTRO_VOCS[6]); in showCloudsIntroInner()
368 sound.playVoice(_INTRO_VOCS[7]); in showCloudsIntroInner()
490 sound.playVoice("xeenlaff.voc"); in showCloudsEnding1()
556 sound.playVoice("dark1.voc"); in showCloudsEnding1()
560 sound.playVoice("dark2.voc"); in showCloudsEnding1()
564 sound.playVoice("dark3.voc"); in showCloudsEnding1()
568 sound.playVoice("darklaff.voc"); in showCloudsEnding1()
601 sound.playVoice("darklaff.voc"); in showCloudsEnding1()
707 sound.playVoice(VOC_NAMES[idx]); in showCloudsEnding2()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/
H A Ddarkside_cutscenes.cpp314 sound.playVoice("pharoh1a.voc"); in showDarkSideIntro1()
370 sound.playVoice(PHAR_VOC[0]); in showDarkSideIntro1()
428 sound.playVoice("pharoh3.voc"); in showDarkSideIntro2()
467 sound.playVoice(VOC_NAMES[3]); in showDarkSideIntro2()
483 sound.playVoice("dark3.voc"); in showDarkSideIntro2()
508 sound.playVoice("laff1.voc"); in showDarkSideIntro2()
895 sound.playVoice("come2.voc"); in showDarkSideEnding1()
1079 sound.playVoice("corak2.voc"); in showDarkSideEnding2()
1089 sound.playVoice("yes1.voc"); in showDarkSideEnding2()
1566 sound.playVoice("ido2.voc"); in showDarkSideEnding4()
[all …]
H A Dclouds_cutscenes.cpp285 sound.playVoice(_INTRO_VOCS[lineCtr]); in showCloudsIntroInner()
373 sound.playVoice(_INTRO_VOCS[6]); in showCloudsIntroInner()
375 sound.playVoice(_INTRO_VOCS[7]); in showCloudsIntroInner()
493 sound.playVoice("xeenlaff.voc"); in showCloudsEnding1()
559 sound.playVoice("dark1.voc"); in showCloudsEnding1()
563 sound.playVoice("dark2.voc"); in showCloudsEnding1()
567 sound.playVoice("dark3.voc"); in showCloudsEnding1()
571 sound.playVoice("darklaff.voc"); in showCloudsEnding1()
604 sound.playVoice("darklaff.voc"); in showCloudsEnding1()
710 sound.playVoice(VOC_NAMES[idx]); in showCloudsEnding2()
[all …]
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Trigger/
H A DTimeoutTrigger.cpp47 soundPlayer->playVoice(YourMissionIsComplete, pLocalHouse->getHouseID()); in trigger()
51 soundPlayer->playVoice(YouHaveFailedYourMission, pLocalHouse->getHouseID()); in trigger()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DHouseChoiceMenu.cpp80 case HOUSE_HARKONNEN: soundPlayer->playVoice(HouseHarkonnen, selectedHouse); break; in onHouseButton()
81 case HOUSE_ATREIDES: soundPlayer->playVoice(HouseAtreides, selectedHouse); break; in onHouseButton()
82 case HOUSE_ORDOS: soundPlayer->playVoice(HouseOrdos, selectedHouse); break; in onHouseButton()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/structures/
H A DStarPort.cpp257 soundPlayer->playVoice(FrigateHasArrived,getOwner()->getHouseID()); in updateStructureSpecificStuff()
306 soundPlayer->playVoice(UnitLaunched, getOwner()->getHouseID()); in updateStructureSpecificStuff()
308 soundPlayer->playVoice(HarvesterDeployed, getOwner()->getHouseID()); in updateStructureSpecificStuff()
310 soundPlayer->playVoice(UnitDeployed, getOwner()->getHouseID()); in updateStructureSpecificStuff()
H A DBuilderBase.cpp319 soundPlayer->playVoice(ConstructionComplete, getOwner()->getHouseID()); in setWaitingToPlace()
321 soundPlayer->playVoice(UnitLaunched, getOwner()->getHouseID()); in setWaitingToPlace()
323 soundPlayer->playVoice(HarvesterDeployed, getOwner()->getHouseID()); in setWaitingToPlace()
325 soundPlayer->playVoice(UnitDeployed, getOwner()->getHouseID()); in setWaitingToPlace()
H A DPalace.cpp157 soundPlayer->playVoice(MissileApproaching, pLocalHouse->getHouseID()); in doLaunchDeathhand()
265 soundPlayer->playVoice(SaboteurApproaching, pLocalHouse->getHouseID()); in spawnSaboteur()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/scripts/
H A Dscenario_48_visitors.lua5441 playVoice("Pat05")
5448 playVoice("Pat06")
5547 playVoice("Tracy02")
5720 playVoice("Polly03")
6060 playVoice("Ellis01")
6115 playVoice("Reese01")
9033 playVoice("Skyler01")
9620 playVoice("Jamie01")
10013 playVoice("Tracy07")
10083 playVoice("Tracy11")
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/
H A Dconsole.cpp38 registerCmd("playVoice", WRAP_METHOD(Console, playVoice)); in Console()
186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
H A Dconsole.h44 bool playVoice(int argc, const char **argv);
/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/
H A Dconsole.cpp38 registerCmd("playVoice", WRAP_METHOD(Console, playVoice)); in Console()
186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
H A Dconsole.h44 bool playVoice(int argc, const char **argv);
/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/
H A DGroundUnit.cpp150 …soundPlayer->playVoice((Voice_enum) getRandomOf(2,Acknowledged,Affirmative), getOwner()->getHouseI… in playConfirmSound()
154 soundPlayer->playVoice(Reporting, getOwner()->getHouseID()); in playSelectSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dsndres.h45 void playVoice(uint32 resourceId);
H A Dsound.h72 void playVoice(SoundBuffer &buffer);
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dsndres.h45 void playVoice(uint32 resourceId);
H A Dsound.h72 void playVoice(SoundBuffer &buffer);
/dports/games/maxr/maxr-0.2.9/src/output/sound/
H A Dsounddevice.h49 bool playVoice (const cSoundChunk& chunk);
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A DSoundPlayer.h60 void playVoice(Voice_enum id, int houseID);
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DRadarView.cpp190 soundPlayer->playVoice(RadarActivated,pLocalHouse->getHouseID()); in switchRadarMode()
193 soundPlayer->playVoice(RadarDeactivated,pLocalHouse->getHouseID()); in switchRadarMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/
H A Dtext_mr.cpp309 playVoice(_chatVocHigh, _chatVocLow); in objectChatProcess()
386 playVoice(_chatVocHigh, _chatVocLow); in badConscienceChatWaitToFinish()
442 playVoice(_chatVocHigh, _chatVocLow); in goodConscienceChatWaitToFinish()
559 playVoice(_chatVocHigh, _chatVocLow); in albumChatWaitToFinish()
802 playVoice(_chatVocHigh, _chatVocLow); in npcChatSequence()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/
H A Dtext_mr.cpp333 playVoice(_chatVocHigh, _chatVocLow); in objectChatProcess()
410 playVoice(_chatVocHigh, _chatVocLow); in badConscienceChatWaitToFinish()
466 playVoice(_chatVocHigh, _chatVocLow); in goodConscienceChatWaitToFinish()
583 playVoice(_chatVocHigh, _chatVocLow); in albumChatWaitToFinish()
826 playVoice(_chatVocHigh, _chatVocLow); in npcChatSequence()
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dannoy.h59 void playVoice(uint32 s);

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