Searched refs:playerSpeedMax (Results 1 – 2 of 2) sorted by relevance
1827 double playerSpeedMax = 18.0; member in GameplayCustomManager1837 playerSpeedMax = 18.0; in resetValues()1904 CustomHelpers::addMemberToRoot(d, "player_speed_max", rapidjson::Value(playerSpeedMax)); in writeAllToDocument()2094 playerSpeedMax = itr->value.GetDouble(); in readKeyToGameplayProperty()
770 maxSpeed = gameplayCustomManager.playerSpeedMax; in handlePlayerMovement()