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Searched refs:playerStrafeDir (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp112 playerStrafeDir(fskill[13]), in Entity()
H A Dentity.hpp211 real_t& playerStrafeDir; //fskill[13] member in Entity
H A Dactplayer.cpp808 PLAYER_VELX += my->playerStrafeVelocity * cos(my->playerStrafeDir) * refreshRateDelta; in handlePlayerMovement()
809 PLAYER_VELY += my->playerStrafeVelocity * sin(my->playerStrafeDir) * refreshRateDelta; in handlePlayerMovement()
814 my->playerStrafeDir = 0.0f; in handlePlayerMovement()
H A Dacthudweapon.cpp1222 players[clientnum]->entity->playerStrafeDir = players[clientnum]->entity->yaw + PI; in actHudWeapon()
H A Dentity.cpp140 playerStrafeDir(fskill[13]), in Entity()