Searched refs:playerStrafeDir (Results 1 – 5 of 5) sorted by relevance
112 playerStrafeDir(fskill[13]), in Entity()
211 real_t& playerStrafeDir; //fskill[13] member in Entity
808 PLAYER_VELX += my->playerStrafeVelocity * cos(my->playerStrafeDir) * refreshRateDelta; in handlePlayerMovement()809 PLAYER_VELY += my->playerStrafeVelocity * sin(my->playerStrafeDir) * refreshRateDelta; in handlePlayerMovement()814 my->playerStrafeDir = 0.0f; in handlePlayerMovement()
1222 players[clientnum]->entity->playerStrafeDir = players[clientnum]->entity->yaw + PI; in actHudWeapon()
140 playerStrafeDir(fskill[13]), in Entity()