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Searched refs:player_check_terrain_damage (Results 1 – 3 of 3) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dplayer-util.h79 int player_check_terrain_damage(struct player *p, struct loc grid);
H A Dplayer-util.c759 int player_check_terrain_damage(struct player *p, struct loc grid) in player_check_terrain_damage() function
784 int dam_taken = player_check_terrain_damage(p, grid); in player_take_terrain_damage()
H A Dcmd-cave.c1052 int dam_taken = player_check_terrain_damage(player, grid); in move_player()