/dports/games/heroes/heroes-0.21/src/ |
H A D | prefs.c | 74 opt.player_keys[0][0] = HK_Up; in reinit_preferences() 80 opt.player_keys[1][0] = HK_E; in reinit_preferences() 81 opt.player_keys[1][1] = HK_S; in reinit_preferences() 82 opt.player_keys[1][2] = HK_D; in reinit_preferences() 83 opt.player_keys[1][3] = HK_F; in reinit_preferences() 138 opt.player_keys[0][0], in output_preferences() 139 opt.player_keys[0][1], in output_preferences() 140 opt.player_keys[0][2], in output_preferences() 141 opt.player_keys[0][3], in output_preferences() 142 opt.player_keys[0][4], in output_preferences() [all …]
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H A D | prefs.def | 209 verbatim = "a_keycode player_keys[2][6];"; 212 attrib = "player_keys[0]"; 222 attrib = "player_keys[1]";
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H A D | prefs.h | 83 a_keycode player_keys[2][6]; member
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H A D | menus.c | 963 int key = opt.player_keys[oi > 5][oi > 5 ? oi - 6 : oi]; in keyboard_menu() 1013 if (ll != i && opt.player_keys[0][i] == t) { in keyboard_menu() 1014 opt.player_keys[0][i] = HK_NIL; in keyboard_menu() 1019 if (ll != i + 6 && opt.player_keys[1][i] == t) { in keyboard_menu() 1020 opt.player_keys[1][i] = HK_NIL; in keyboard_menu() 1027 opt.player_keys[0][ll] = t; in keyboard_menu() 1029 opt.player_keys[1][ll - 6] = t; in keyboard_menu() 1044 if (opt.player_keys[0][i] == HK_NIL) { in keyboard_menu() 1049 if (opt.player_keys[1][i - 6] == HK_NIL) { in keyboard_menu()
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H A D | heroes.c | 2712 if (keyboard_map[opt.player_keys[0][0]]) { in get_input_directions() 2716 if (keyboard_map[opt.player_keys[0][1]]) { in get_input_directions() 2720 if (keyboard_map[opt.player_keys[0][2]]) { in get_input_directions() 2724 if (keyboard_map[opt.player_keys[0][3]]) { in get_input_directions() 2728 player[col2plr[0]].turbo = keyboard_map[opt.player_keys[0][4]] ? 2 : 1; in get_input_directions() 2729 if (keyboard_map[opt.player_keys[0][5]]) { in get_input_directions() 2779 if (keyboard_map[opt.player_keys[1][0]]) { in get_input_directions() 2783 if (keyboard_map[opt.player_keys[1][1]]) { in get_input_directions() 2787 if (keyboard_map[opt.player_keys[1][2]]) { in get_input_directions() 2791 if (keyboard_map[opt.player_keys[1][3]]) { in get_input_directions() [all …]
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/dports/games/triplane/triplane-classic-1.08.r20130224/src/ |
H A D | settings.cpp | 37 struct keymap player_keys[4]; variable 230 player_keys[i].up = SDL_SwapLE32(player_keys[i].up); in swap_keyset_endianes() 231 player_keys[i].down = SDL_SwapLE32(player_keys[i].down); in swap_keyset_endianes() 232 player_keys[i].roll = SDL_SwapLE32(player_keys[i].roll); in swap_keyset_endianes() 233 player_keys[i].power = SDL_SwapLE32(player_keys[i].power); in swap_keyset_endianes() 234 player_keys[i].guns = SDL_SwapLE32(player_keys[i].guns); in swap_keyset_endianes() 235 player_keys[i].bombs = SDL_SwapLE32(player_keys[i].bombs); in swap_keyset_endianes() 247 fwrite(player_keys, sizeof(player_keys), 1, faili); in save_keyset() 274 player_keys[3].power = 40; in load_keyset() 275 player_keys[3].guns = 39; in load_keyset() [all …]
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H A D | settings.h | 39 extern keymap player_keys[4];
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H A D | triplane.cpp | 1126 … ((playing_solo ? key[roster[config.player_number[solo_country]].down] : key[player_keys[l].down])) in controls() 1131 … if ((playing_solo ? key[roster[config.player_number[solo_country]].up] : key[player_keys[l].up])) in controls() 1138 …(playing_solo ? key[roster[config.player_number[solo_country]].power] : key[player_keys[l].power])) in controls() 1143 …(playing_solo ? key[roster[config.player_number[solo_country]].power] : key[player_keys[l].power])) in controls() 1149 …laying_solo ? key[roster[config.player_number[solo_country]].power] : key[player_keys[l].power])) { in controls() 1168 …laying_solo ? key[roster[config.player_number[solo_country]].bombs] : key[player_keys[l].bombs])) { in controls() 1174 …(playing_solo ? key[roster[config.player_number[solo_country]].roll] : key[player_keys[l].roll])) { in controls() 1184 …(playing_solo ? key[roster[config.player_number[solo_country]].guns] : key[player_keys[l].guns])) { in controls()
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | configuration.cpp | 32 struct player_keys struct 37 static player_keys *key_map = NULL; argument 136 key_map = (player_keys *)malloc( sizeof( player_keys ) * key_players ); in get_key_bindings()
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/dports/games/triplane/triplane-classic-1.08.r20130224/src/menus/ |
H A D | tripmenu.cpp | 2133 …SDL_GetKeyName((SDLKey) player_keys[active].up), SDL_GetKeyName((SDLKey) player_keys[active].down), in controls_menu() 2134 SDL_GetKeyName((SDLKey) player_keys[active].roll)); in controls_menu() 2136 …SDL_GetKeyName((SDLKey) player_keys[active].bombs), SDL_GetKeyName((SDLKey) player_keys[active].gu… in controls_menu() 2184 player_keys[active].up = select_key(active, player_keys[active].up); in controls_menu() 2191 player_keys[active].down = select_key(active, player_keys[active].down); in controls_menu() 2195 … frost->printf(56, 97, "Key for roll [%s]", SDL_GetKeyName((SDLKey) player_keys[active].roll)); in controls_menu() 2198 player_keys[active].roll = select_key(active, player_keys[active].roll); in controls_menu() 2205 player_keys[active].power = select_key(active, player_keys[active].power); in controls_menu() 2212 player_keys[active].bombs = select_key(active, player_keys[active].bombs); in controls_menu() 2216 … frost->printf(56, 97, "Key for guns [%s]", SDL_GetKeyName((SDLKey) player_keys[active].guns)); in controls_menu() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/media/test/external/external_media_tests/media_utils/ |
H A D | youtube_puppeteer.py | 382 player_keys = ['player_duration', 'player_current_time', 393 zip(player_keys, values[-len(player_keys):]))))
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/dports/multimedia/libdvdcss/libdvdcss-1.4.3/src/ |
H A D | css.c | 1052 static const dvd_key player_keys[] = variable 1102 for( n = 0; n < sizeof(player_keys) / sizeof(*player_keys); n++ ) in DecryptDiscKey() 1104 PrintKey( dvdcss, "trying player key ", player_keys[n] ); in DecryptDiscKey() 1109 DecryptKey( 0, player_keys[n], p_struct_disckey + 5 * i, in DecryptDiscKey()
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/dports/games/heroes/heroes-0.21/ |
H A D | ChangeLog.00 | 5688 keysdef player_keys
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