Searched refs:player_knows_curse (Results 1 – 4 of 4) sorted by relevance
58 bool player_knows_curse(struct player *p, int i);
105 player_knows_curse(player, i)) { in curse_menu()
314 bool was_aware = player_knows_curse(player, i); in do_curse_effect()
452 bool player_knows_curse(struct player *p, int index) in player_knows_curse() function521 if (ego->curses && ego->curses[i] && !player_knows_curse(p, i)) { in player_knows_ego()1294 if (!player_knows_curse(p, i)) { in player_learn_rune()