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Searched refs:playercount (Results 1 – 25 of 41) sorted by relevance

12

/dports/games/barony/Barony-3.3.7/src/
H A Dactladder.cpp41 int playercount = 0; in actLadder() local
69 playercount++; in actLadder()
142 int playercount = 0; in actPortal() local
260 playercount++; in actPortal()
351 int playercount = 0; in actWinningPortal() local
456 playercount++; in actWinningPortal()
507 int playercount = 0; in actExpansionEndGamePortal() local
596 playercount++; in actExpansionEndGamePortal()
647 int playercount = 0; in actMidGamePortal() local
755 playercount++; in actMidGamePortal()
[all …]
/dports/games/odamex/odamex-src-0.7.0/master/
H A Dmain.cpp199 byte playercount = net_message.ReadByte(); in addServerInfo() local
201 s.playernames.resize(playercount); in addServerInfo()
202 s.playerfrags.resize(playercount); in addServerInfo()
203 s.playerpings.resize(playercount); in addServerInfo()
204 s.playerteams.resize(playercount); in addServerInfo()
206 for(i = 0; i < playercount; i++) in addServerInfo()
/dports/games/freeminer/freeminer-0.4.10.4/builtin/mainmenu/
H A Dcommon.lua77 local playercount = ""
81 playercount = string.format("%03d",spec.clients) .. "/" ..
85 return playercount .. core.formspec_escape(details) .. text
/dports/games/xscrabble/xscrabble-2.12/src/
H A Dmisc.c296 int playercount,checkhi,placed; in alterscores() local
300 for (playercount = 0; playercount < num_players;playercount++) in alterscores()
302 if (type[playercount] > 0) in alterscores()
309 < player[playercount].score) in alterscores()
324 player[playercount].score; in alterscores()
326 player[playercount].name); in alterscores()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HLE/
H A DproAdhocServer.h237 uint32_t playercount;
261 uint32_t playercount;
H A DproAdhocServer.cpp639 game->playercount++; in login_user_data()
700 user->game->playercount--; in logout_user()
703 if(user->game->playercount == 0) in logout_user()
898 g->playercount++; in connect_user()
974 user->group->playercount--; in disconnect_user()
1010 if(user->group->playercount == 0) in disconnect_user()
1513 fprintf(log, "\t<game name=\"%s\" usercount=\"%u\">\n", displayname, game->playercount); in update_status()
1527 … usercount=\"%u\">\n", strcpyxml(displayname, groupname, sizeof(displayname)), group->playercount); in update_status()
1540 activecount += group->playercount; in update_status()
1544 if(game->playercount > activecount) in update_status()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HLE/
H A DproAdhocServer.h237 uint32_t playercount; member
261 uint32_t playercount; member
H A DproAdhocServer.cpp639 game->playercount++; in login_user_data()
700 user->game->playercount--; in logout_user()
703 if(user->game->playercount == 0) in logout_user()
898 g->playercount++; in connect_user()
974 user->group->playercount--; in disconnect_user()
1010 if(user->group->playercount == 0) in disconnect_user()
1513 fprintf(log, "\t<game name=\"%s\" usercount=\"%u\">\n", displayname, game->playercount); in update_status()
1527 … usercount=\"%u\">\n", strcpyxml(displayname, groupname, sizeof(displayname)), group->playercount); in update_status()
1540 activecount += group->playercount; in update_status()
1544 if(game->playercount > activecount) in update_status()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HLE/
H A DproAdhocServer.h237 uint32_t playercount; member
261 uint32_t playercount; member
H A DproAdhocServer.cpp639 game->playercount++; in login_user_data()
700 user->game->playercount--; in logout_user()
703 if(user->game->playercount == 0) in logout_user()
898 g->playercount++; in connect_user()
974 user->group->playercount--; in disconnect_user()
1010 if(user->group->playercount == 0) in disconnect_user()
1513 fprintf(log, "\t<game name=\"%s\" usercount=\"%u\">\n", displayname, game->playercount); in update_status()
1527 … usercount=\"%u\">\n", strcpyxml(displayname, groupname, sizeof(displayname)), group->playercount); in update_status()
1540 activecount += group->playercount; in update_status()
1544 if(game->playercount > activecount) in update_status()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Din_lude.c172 int playercount; in InitStats() local
209 playercount = 0; in InitStats()
216 playercount++; in InitStats()
238 if (playercount == slaughtercount) in InitStats()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Din_lude.c172 int playercount; in InitStats() local
209 playercount = 0; in InitStats()
216 playercount++; in InitStats()
238 if (playercount == slaughtercount) in InitStats()
/dports/games/uhexen/uhexen-0.601/src/
H A Din_lude.c165 int playercount; in InitStats() local
206 playercount = 0; in InitStats()
213 playercount++; in InitStats()
235 if(playercount == slaughtercount) in InitStats()
/dports/games/vavoom/vavoom-1.33/progs/hexen/cgame/
H A DIntermissionScreen.vc182 int playercount;
206 playercount = 0;
211 playercount++;
225 if (playercount == slaughtercount)
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_slist.c455 unsigned int i, playercount; in SL_Con_Details() local
458 playercount = 0; in SL_Con_Details()
479 playercount++; in SL_Con_Details()
480 Sys_Printf ("Players: %i/%s\n", playercount, in SL_Con_Details()
/dports/games/heretic/glheretic-1.2/
H A Din_lude.c226 int playercount; in IN_InitStats() local
270 playercount = 0; in IN_InitStats()
277 playercount++; in IN_InitStats()
301 if(playercount == slaughtercount) in IN_InitStats()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Din_lude.c225 int playercount; in IN_InitStats() local
278 playercount = 0; in IN_InitStats()
285 playercount++; in IN_InitStats()
309 if (playercount == slaughtercount) in IN_InitStats()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Din_lude.c211 int playercount; in IN_InitStats() local
256 playercount = 0; in IN_InitStats()
263 playercount++; in IN_InitStats()
287 if (playercount == slaughtercount) in IN_InitStats()
/dports/games/vavoom/vavoom-1.33/progs/heretic/cgame/
H A DIntermissionScreen.vc341 int playercount;
397 playercount = 0;
402 playercount++;
418 if (playercount == slaughtercount)
/dports/games/warzone2100/warzone2100/src/
H A Dmultijoin.cpp382 ASSERT(NetPlay.playercount <= MAX_PLAYERS, "Too many players!"); in MultiPlayerJoin()
388 if (NetPlay.playercount > game.maxPlayers) in MultiPlayerJoin()
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dtrig_playercount.qc72 checking playercount until it is
/dports/games/warzone2100/warzone2100/lib/netplay/
H A Dnetplay.cpp501 NetPlay.playercount = 0; in NET_InitPlayers()
599 ++NetPlay.playercount; in NET_CreatePlayer()
612 NetPlay.playercount--; in NET_DestroyPlayer()
613 gamestruct.desc.dwCurrentPlayers = NetPlay.playercount; in NET_DestroyPlayer()
2828 unsigned playercount = 0; in NETfixPlayerCount() local
2837 ++playercount; in NETfixPlayerCount()
2841 …if (allow_joining && NetPlay.isHost && (NetPlay.playercount != playercount || gamestruct.desc.dwMa… in NETfixPlayerCount()
2843 … player count from %d/%d to %d/%d", (int)NetPlay.playercount, gamestruct.desc.dwMaxPlayers, player… in NETfixPlayerCount()
2844 gamestruct.desc.dwCurrentPlayers = NetPlay.playercount = playercount; in NETfixPlayerCount()
3137 else if ((int)NetPlay.playercount > gamestruct.desc.dwMaxPlayers) in NETallowJoining()
[all …]
/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/
H A DRoomlistAdapter.java82 TextView playerCountView = (TextView)v.findViewById(R.id.playercount); in getView()
/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/
H A DRoomlistAdapter.java82 TextView playerCountView = (TextView)v.findViewById(R.id.playercount); in getView()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_netcmd.c4038 INT16 i = 0, j = 0, playercount = 0; in TeamScramble_OnChange() local
4078 scrambleplayers[playercount] = i; in TeamScramble_OnChange()
4079 playercount++; in TeamScramble_OnChange()
4083 if (playercount < 2) in TeamScramble_OnChange()
4092 maxcomposition = playercount / 2; in TeamScramble_OnChange()
4096 for (i = 0; i < playercount; i++) in TeamScramble_OnChange()
4123 for (i = 1; i < playercount; i++) in TeamScramble_OnChange()
4125 for (j = i; j < playercount; j++) in TeamScramble_OnChange()
4140 for (i = 0; i < playercount; i++) in TeamScramble_OnChange()
4160 for (i = 0; i < playercount; i++) in TeamScramble_OnChange()
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