Searched refs:playeridchangedmessage_ (Results 1 – 2 of 2) sorted by relevance
12002 ::PlayerIdChangedMessage* playeridchangedmessage_;22394 if (playeridchangedmessage_ != NULL) playeridchangedmessage_->::PlayerIdChangedMessage::Clear(); in clear_playeridchangedmessage()22400 …return playeridchangedmessage_ != NULL ? *playeridchangedmessage_ : *default_instance().playeridch… in playeridchangedmessage()22402 …return playeridchangedmessage_ != NULL ? *playeridchangedmessage_ : *default_instance_->playeridch… in playeridchangedmessage()22407 if (playeridchangedmessage_ == NULL) playeridchangedmessage_ = new ::PlayerIdChangedMessage; in mutable_playeridchangedmessage()22409 return playeridchangedmessage_; in mutable_playeridchangedmessage()22413 ::PlayerIdChangedMessage* temp = playeridchangedmessage_; in release_playeridchangedmessage()22414 playeridchangedmessage_ = NULL; in release_playeridchangedmessage()22418 delete playeridchangedmessage_; in set_allocated_playeridchangedmessage() local22419 playeridchangedmessage_ = playeridchangedmessage; in set_allocated_playeridchangedmessage()
25526 playeridchangedmessage_ = const_cast< ::PlayerIdChangedMessage*>(25529 …playeridchangedmessage_ = const_cast< ::PlayerIdChangedMessage*>(&::PlayerIdChangedMessage::defaul…25758 playeridchangedmessage_ = NULL;25853 delete playeridchangedmessage_;26079 … if (playeridchangedmessage_ != NULL) playeridchangedmessage_->::PlayerIdChangedMessage::Clear();28970 std::swap(playeridchangedmessage_, other->playeridchangedmessage_);