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Searched refs:playermaps (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_view.c85 byte * playermaps[MAXPLAYERCOLORS]; variable
476 playermaps[i] = SafeMalloc (length); in LoadColorMap()
477 playermaps[i] = (byte *)( ((int)playermaps[i] + 255)&~0xff); in LoadColorMap()
478 W_ReadLump (lump+i,playermaps[i]); in LoadColorMap()
H A Drt_view.h76 extern byte * playermaps[MAXPLAYERCOLORS];
H A Drt_scale.c198 if ((shadingtable>=playermaps[i]) || (shadingtable<=(playermaps[i]+(31*256)))) in ScaleTransparentPost()
H A Drt_build.c973 shadingtable=playermaps[color]+(16<<8); in DrawColoredMenuBufItem()
H A Drt_game.c1649 cmap=playermaps[color]+(1<<12); in DrawColoredMPPic()
H A Drt_draw.c1674 map=playermaps[color]; in SetColorLightLevel()