Searched refs:playervelocity (Results 1 – 4 of 4) sorted by relevance
64 XYZ playervelocity; variable
1051 playervelocity Person.h /^ XYZ playervelocity;$/;" m class:Person
3570 person[i].playervelocity = 0; in GameTick()
199 fixed_t playervelocity; in P_DoSpring() local205 …&& ((playervelocity = FixedDiv(9*FixedHypot(object->player->speed, object->momz), 10<<FRACBITS)) >… in P_DoSpring()206 vertispeed = playervelocity; in P_DoSpring()