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Searched refs:playing_music (Results 1 – 12 of 12) sorted by relevance

/dports/games/warmux/warmux-11.04/src/sound/
H A Djukebox.cpp271 if (jukebox->playing_music+1 == jukebox->playing_pl->second.end()) in EndMusic()
272 jukebox->playing_music = jukebox->playing_pl->second.begin(); in EndMusic()
274 ++jukebox->playing_music; in EndMusic()
276 jukebox->PlayMusicSample(jukebox->playing_music); in EndMusic()
285 playing_music = playing_pl->second.end(); in StopMusic()
355 playing_music = playing_pl->second.end(); in PlayMusicSample()
359 playing_music = file_it; in PlayMusicSample()
H A Djukebox.h91 std::vector<std::string>::const_iterator playing_music; variable
134 …bool IsPlayingMusicSample() const { return (IsPlayingMusic() && playing_music != playing_pl->secon… in IsPlayingMusicSample()
/dports/games/voadi/voadi-v0.3/data/entities/
H A Dmusic_trigger.lua12 local playing_music = sol.audio.get_music()
13 if music_id ~= playing_music then
/dports/devel/p5-SDL/SDL-2.548/lib/SDLx/
H A DMusic.pm111 unless ( SDL::Mixer::Music::playing_music() || $fade_in ) {
124 return SDL::Mixer::Music::playing_music();
143 return SDL::Mixer::Music::playing_music();
/dports/devel/p5-SDL/SDL-2.548/t/
H A Dmixer_music.t140 is( SDL::Mixer::Music::playing_music(), 1, "[playing_music] music is playing" );
156 is( SDL::Mixer::Music::playing_music(), 1, "[paused_music] music is playing" );
/dports/games/frogatto/frogatto-1.3.1/src/
H A Dsound.cpp67 bool playing_music = false; variable
78 playing_music = false; in on_music_finished()
711 if (playing_music)
728 playing_music = true;
787 playing_music = true;
/dports/games/wesnoth/wesnoth-1.14.17/src/hotkey/
H A Dcommand_executor.cpp640 bool playing_sound,playing_music; in execute_command_wrap() member
641 before_muted_s() : playing_sound(false),playing_music(false){} in execute_command_wrap()
647 before_muted.playing_music = preferences::music_on(); in execute_command_wrap()
655 preferences::set_music(before_muted.playing_music); in execute_command_wrap()
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/Mixer/
H A DMusic.pod239 =head2 playing_music section
241 my $playing_music = SDL::Mixer::Music::playing_music();
/dports/games/frogatto/frogatto-1.3.1/modules/cube_trains/data/objects/
H A Dct-cursor-map.cfg47 set(tmp.playing_music, true),
48 if(not tmp.playing_music, music_onetime('TrainSongSlowerTempo.ogg')),
/dports/audio/gnormalize/gnormalize-0.63/
H A Dgnormalize273 my $playing_music = $false;
3739 return unless $playing_music;
3950 return unless $playing_music;
9061 if ( $playing_music eq $false ){ return;}
9121 if ( $playing_music eq $false ){ return;}
9211 return if not $playing_music;
11206 return unless $playing_music;
15831 $playing_music = $true;
16105 if ( $playing_music eq $false ){ return; }
16167 $playing_music = $false;
[all …]
/dports/games/frozen-bubble/frozen-bubble-d6a0291/bin/
H A Dfrozen-bubble295 @playlist && SDL::Mixer::Music::playing_music and return;
297 SDL::Mixer::Music::playing_music and SDL::Mixer::Music::fade_out_music(500);
299 …SDL::delay(10) while SDL::Mixer::Music::playing_music; #- mikmod will segfault if we try to load …
1523 if ($mixer_enabled && $mixer && SDL::Mixer::Music::playing_music) {
1525 SDL::Mixer::Music::playing_music and SDL::Mixer::Music::halt_music;
1526 …SDL::delay(10) while SDL::Mixer::Music::playing_music; #- mikmod will segfault if we try to load …
2629 …$mixer_enabled && $mixer && @playlist && !SDL::Mixer::Music::playing_music and play_music('dummy');
/dports/games/pangzero/pangzero-1.3/bin/
H A Dpangzero2885 if ( (not $MusicEnabled) and $Mixer->playing_music() ) {
2888 if ($MusicEnabled and not $Mixer->playing_music()) {