Searched refs:plugin_is_available (Results 1 – 1 of 1) sorted by relevance
583 int plugin_is_available(gchar *plugin) { in plugin_is_available() function607 if (plugin_is_available (Config.Gpu) == FALSE) { Config.Gpu[0] = '\0'; return FALSE; } in plugins_configured()608 if (plugin_is_available (Config.Spu) == FALSE) { Config.Spu[0] = '\0'; return FALSE; } in plugins_configured()609 if (plugin_is_available (Config.Cdr) == FALSE) { Config.Cdr[0] = '\0'; return FALSE; } in plugins_configured()611 if (plugin_is_available (Config.Sio1) == FALSE) { Config.Sio1[0] = '\0'; return FALSE; } in plugins_configured()613 if (plugin_is_available (Config.Pad1) == FALSE) { Config.Pad1[0] = '\0'; return FALSE; } in plugins_configured()614 if (plugin_is_available (Config.Pad2) == FALSE) { Config.Pad2[0] = '\0'; return FALSE; } in plugins_configured()