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Searched refs:pmove_msec (Results 1 – 25 of 75) sorted by relevance

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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_predict.c610 if ( pmove_msec.integer < 8 ) { in CG_PredictPlayerState()
612 trap_Cvar_Update( &pmove_msec ); in CG_PredictPlayerState()
613 } else if ( pmove_msec.integer > 33 ) { in CG_PredictPlayerState()
615 trap_Cvar_Update( &pmove_msec ); in CG_PredictPlayerState()
619 cg_pmove.pmove_msec = pmove_msec.integer; in CG_PredictPlayerState()
717 …md.serverTime = ( ( cg_pmove.cmd.serverTime + pmove_msec.integer - 1 ) / pmove_msec.integer ) * pm… in CG_PredictPlayerState()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_predict.c492 if ( pmove_msec.integer < 8 ) {
495 else if (pmove_msec.integer > 33) {
500 cg_pmove.pmove_msec = pmove_msec.integer;
581 …ve.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmov…
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_predict.c492 if ( pmove_msec.integer < 8 ) {
495 else if (pmove_msec.integer > 33) {
500 cg_pmove.pmove_msec = pmove_msec.integer;
581 …ve.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmov…
/dports/games/evq3/evq3/code/cgame/
H A Dcg_predict.c492 if ( pmove_msec.integer < 8 ) {
495 else if (pmove_msec.integer > 33) {
500 cg_pmove.pmove_msec = pmove_msec.integer;
581 …ve.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmov…
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_predict.c492 if ( pmove_msec.integer < 8 ) {
495 else if (pmove_msec.integer > 33) {
500 cg_pmove.pmove_msec = pmove_msec.integer;
581 …ve.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmov…
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_predict.c616 if ( pmove_msec.integer < 8 ) { in CG_PredictPlayerState()
618 trap_Cvar_Update( &pmove_msec ); in CG_PredictPlayerState()
619 } else if ( pmove_msec.integer > 33 ) { in CG_PredictPlayerState()
621 trap_Cvar_Update( &pmove_msec ); in CG_PredictPlayerState()
625 cg_pmove.pmove_msec = pmove_msec.integer; in CG_PredictPlayerState()
727 …md.serverTime = ( ( cg_pmove.cmd.serverTime + pmove_msec.integer - 1 ) / pmove_msec.integer ) * pm… in CG_PredictPlayerState()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_predict.c515 if( pmove_msec.integer < 8 ) in CG_PredictPlayerState()
517 else if( pmove_msec.integer > 33 ) in CG_PredictPlayerState()
521 cg_pmove.pmove_msec = pmove_msec.integer; in CG_PredictPlayerState()
613 cg_pmove.cmd.serverTime = ( ( cg_pmove.cmd.serverTime + pmove_msec.integer - 1 ) / in CG_PredictPlayerState()
614 pmove_msec.integer ) * pmove_msec.integer; in CG_PredictPlayerState()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_active.c852 if ( pmove_msec.integer < 8 ) { in ClientThink_real()
854 trap_Cvar_Update( &pmove_msec ); in ClientThink_real()
855 } else if ( pmove_msec.integer > 33 ) { in ClientThink_real()
857 trap_Cvar_Update( &pmove_msec ); in ClientThink_real()
861 …ucmd->serverTime = ( ( ucmd->serverTime + pmove_msec.integer - 1 ) / pmove_msec.integer ) * pmove_… in ClientThink_real()
1034 pm.pmove_msec = pmove_msec.integer; in ClientThink_real()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_predict.c1059 if ( pmove_msec.integer < 8 ) { in CG_PredictPlayerState()
1062 else if (pmove_msec.integer > 33) { in CG_PredictPlayerState()
1068 cg_pmove.pmove_msec = pmove_msec.integer; in CG_PredictPlayerState()
1240 …ve.cmd.serverTime = ((cg_pmove.cmd.serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmov… in CG_PredictPlayerState()
1362 cg_vehPmove.pmove_msec = pmove_msec.integer; in CG_PredictPlayerState()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_active.c792 if ( pmove_msec.integer < 8 ) {
795 else if (pmove_msec.integer > 33) {
800 …ucmd->serverTime = ((ucmd->serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmove_msec.i…
922 pm.pmove_msec = pmove_msec.integer;
H A Dbg_public.h186 int pmove_msec; member
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_active.c792 if ( pmove_msec.integer < 8 ) {
795 else if (pmove_msec.integer > 33) {
800 …ucmd->serverTime = ((ucmd->serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmove_msec.i…
922 pm.pmove_msec = pmove_msec.integer;
H A Dbg_public.h186 int pmove_msec; member
/dports/games/evq3/evq3/code/game/
H A Dg_active.c792 if ( pmove_msec.integer < 8 ) {
795 else if (pmove_msec.integer > 33) {
800 …ucmd->serverTime = ((ucmd->serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmove_msec.i…
922 pm.pmove_msec = pmove_msec.integer;
H A Dbg_public.h186 int pmove_msec; member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_active.c792 if ( pmove_msec.integer < 8 ) {
795 else if (pmove_msec.integer > 33) {
800 …ucmd->serverTime = ((ucmd->serverTime + pmove_msec.integer-1) / pmove_msec.integer) * pmove_msec.i…
922 pm.pmove_msec = pmove_msec.integer;
H A Dbg_public.h186 int pmove_msec; member
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_active.c859 if ( pmove_msec.integer < 8 ) { in ClientThink_real()
861 trap_Cvar_Update( &pmove_msec ); in ClientThink_real()
862 } else if ( pmove_msec.integer > 33 ) { in ClientThink_real()
864 trap_Cvar_Update( &pmove_msec ); in ClientThink_real()
868 …ucmd->serverTime = ( ( ucmd->serverTime + pmove_msec.integer - 1 ) / pmove_msec.integer ) * pmove_… in ClientThink_real()
1047 pm.pmove_msec = pmove_msec.integer; in ClientThink_real()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_active.c998 if( pmove_msec.integer < 8 ) in ClientThink_real()
1000 else if( pmove_msec.integer > 33 ) in ClientThink_real()
1005 …ucmd->serverTime = ( ( ucmd->serverTime + pmove_msec.integer - 1 ) / pmove_msec.integer ) * pmove_… in ClientThink_real()
1198 pm.pmove_msec = pmove_msec.integer; in ClientThink_real()
/dports/games/quake3-osp/osp/cfg-DefaultModeReference/
H A Dctf.cfg28 set pmove_msec 8
H A Dqil.cfg28 set pmove_msec 8
H A Dclanarena.cfg28 set pmove_msec 8
H A D1v1.cfg28 set pmove_msec 8
H A Dteam.cfg28 set pmove_msec 8
H A Dffa.cfg28 set pmove_msec 8

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