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Searched refs:pointL (Results 1 – 24 of 24) sorted by relevance

/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/
H A Dmesh.c205 if (mesh->pointL) { in lib3ds_mesh_new_point_list()
209 ASSERT(!mesh->pointL && !mesh->points); in lib3ds_mesh_new_point_list()
211 mesh->pointL=calloc(sizeof(Lib3dsPoint)*points,1); in lib3ds_mesh_new_point_list()
212 if (!mesh->pointL) { in lib3ds_mesh_new_point_list()
235 if (mesh->pointL) { in lib3ds_mesh_free_point_list()
237 free(mesh->pointL); in lib3ds_mesh_free_point_list()
238 mesh->pointL=0; in lib3ds_mesh_free_point_list()
442 lib3ds_vector_min(bmin, mesh->pointL[i].pos); in lib3ds_mesh_bounding_box()
443 lib3ds_vector_max(bmax, mesh->pointL[i].pos); in lib3ds_mesh_bounding_box()
580 lib3ds_vector_copy(p, mesh->pointL[i].pos); in lib3ds_mesh_dump()
[all …]
H A Dmesh.h126 Lib3dsPoint *pointL; /*< Point list */ member
H A Dfile.c1936 lib3ds_vector_transform(v, M, mesh->pointL[i].pos); in file_bounding_box_of_nodes_impl()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/
H A Dmesh.c205 if (mesh->pointL) { in lib3ds_mesh_new_point_list()
209 ASSERT(!mesh->pointL && !mesh->points); in lib3ds_mesh_new_point_list()
211 mesh->pointL=calloc(sizeof(Lib3dsPoint)*points,1); in lib3ds_mesh_new_point_list()
212 if (!mesh->pointL) { in lib3ds_mesh_new_point_list()
235 if (mesh->pointL) { in lib3ds_mesh_free_point_list()
237 free(mesh->pointL); in lib3ds_mesh_free_point_list()
238 mesh->pointL=0; in lib3ds_mesh_free_point_list()
442 lib3ds_vector_min(bmin, mesh->pointL[i].pos); in lib3ds_mesh_bounding_box()
443 lib3ds_vector_max(bmax, mesh->pointL[i].pos); in lib3ds_mesh_bounding_box()
580 lib3ds_vector_copy(p, mesh->pointL[i].pos); in lib3ds_mesh_dump()
[all …]
H A Dmesh.h126 Lib3dsPoint *pointL; /*< Point list */ member
H A Dfile.c1936 lib3ds_vector_transform(v, M, mesh->pointL[i].pos); in file_bounding_box_of_nodes_impl()
/dports/graphics/opencv/.build/3rdparty/ippicv/ippicv_lnx/iw/include/
H A Diw_owni.h218 static IW_INLINE IppStatus owniLongCompatCheckPoint(IppiPointL pointL, IppiPoint *pPoint) in owniLongCompatCheckPoint() argument
221 if(OWN_IS_EXCEED_INT(pointL.x) || OWN_IS_EXCEED_INT(pointL.y)) in owniLongCompatCheckPoint()
227 pPoint->x = (int)pointL.x; in owniLongCompatCheckPoint()
228 pPoint->y = (int)pointL.y; in owniLongCompatCheckPoint()
/dports/games/warzone2100/warzone2100/tools/display/
H A Dwzmto3ds.c114 m->pointL[j].pos[0] = psMesh->vertexArray[j * 3 + 0]; in dump_to_3ds()
115 m->pointL[j].pos[1] = psMesh->vertexArray[j * 3 + 1]; in dump_to_3ds()
116 m->pointL[j].pos[2] = psMesh->vertexArray[j * 3 + 2]; in dump_to_3ds()
/dports/games/pacmanarena/pacman/
H A Dtds.c187 new->a = mesh->pointL[face->points[0]].pos; in tds_add_node_recursive()
188 new->b = mesh->pointL[face->points[1]].pos; in tds_add_node_recursive()
189 new->c = mesh->pointL[face->points[2]].pos; in tds_add_node_recursive()
/dports/games/warzone2100/warzone2100/tools/3ds2pie/
H A D3ds2pie.cpp103 posList[j].x = m->pointL[j].pos[0]; in dump_3ds_to_pie()
104 posList[j].y = m->pointL[j].pos[2]; in dump_3ds_to_pie()
105 posList[j].z = m->pointL[j].pos[1]; in dump_3ds_to_pie()
109 posList[j].x = m->pointL[j].pos[0]; in dump_3ds_to_pie()
110 posList[j].y = m->pointL[j].pos[1]; in dump_3ds_to_pie()
111 posList[j].z = m->pointL[j].pos[2]; in dump_3ds_to_pie()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qt3d/examples/qt3d/advancedcustommaterial/
H A DSceneRoot.qml92 id: pointL
99 components: [plightpostransform, pointL]
/dports/devel/vcglib/vcglib-2020.09/wrap/io_trimesh/
H A Dexport_3ds.h281 mesh->pointL[i] = point;
299 mesh->pointL[v_index] = point;
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_trimesh/
H A Dexport_3ds.h281 mesh->pointL[i] = point;
299 mesh->pointL[v_index] = point;
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/features/include/pcl/features/impl/
H A Dintegral_image_normal.hpp313 PointInT pointL = (*input_)[point_index - rect_width_4_ - 1]; in computePointNormal() local
321 const float mean_x_x = pointR.x - pointL.x; in computePointNormal()
322 const float mean_x_y = pointR.y - pointL.y; in computePointNormal()
681 PointInT pointL = (*input_)[point_index_L_y*width + point_index_L_x]; in computePointNormalMirror() local
689 const float mean_x_x = pointR.x - pointL.x; in computePointNormalMirror()
690 const float mean_x_y = pointR.y - pointL.y; in computePointNormalMirror()
/dports/games/bzflag-server/bzflag-2.4.22/misc/
H A D3ds2bzw.cxx133 Lib3dsPoint *point = &(mesh->pointL[i]); in main()
/dports/games/bzflag/bzflag-2.4.22/misc/
H A D3ds2bzw.cxx133 Lib3dsPoint *point = &(mesh->pointL[i]); in main()
/dports/games/warzone2100/warzone2100/tools/conversion/
H A D3ds2wzm.c89 lib3ds_vector_copy(pos, m->pointL[i].pos); in dump_wzm_file()
H A Dpie23ds.c263 lib3ds_vector_copy(m->pointL[pointCount].pos, pos); in dump_to_3ds()
/dports/graphics/libQGLViewer/libQGLViewer-2.7.2/examples/contribs/3dsViewer/
H A D3dsViewer.cpp235 glVertex3fv(mesh->pointL[f->points[i]].pos); in renderNode()
/dports/graphics/kludge3d/kludge3d-20040822/src/
H A Dfmt_3ds.c190 Lib3dsPoint *p = &lib3ds_mesh->pointL[i]; in f3ds_load_mesh()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/io_3ds/
H A Dimport_3ds.h223 Lib3dsVector *p = &mesh->pointL[v].pos; in ReadNode()
/dports/games/warzone2100/warzone2100/tools/qwzm/
H A Dconversion.cpp507 lib3ds_vector_copy(pos, m->pointL[i].pos); in load3DS()
/dports/graphics/lib3ds/lib3ds-1.3.0/examples/
H A D3dsplay.c640 glVertex3fv(mesh->pointL[f->points[i]].pos); in render_node()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/examples/
H A D3dsplay.c640 glVertex3fv(mesh->pointL[f->points[i]].pos); in render_node()