Searched refs:pointStruct (Results 1 – 12 of 12) sorted by relevance
51 pointStruct *p; in makeGraphFromSpadData()87 if (!(p = (pointStruct *)malloc(pL->numberOfPoints * sizeof(pointStruct)))) { in makeGraphFromSpadData()
312 pointStruct *p; in sendGraphToView2D()
56 } pointStruct; typedef60 pointStruct *listOfPoints;
55 pointStruct *p; in getGraphFromViewman()80 if (!(p = (pointStruct *)malloc(llPtr->numberOfPoints * sizeof(pointStruct)))) { in getGraphFromViewman()
58 pointStruct *aPoint; in writeViewport()
202 pointStruct *aPoint; in drawTheViewport()
168 pointStruct *p; in sendGraphToView2D()235 pointStruct *aPoint; in makeView2DFromFileData()362 if (!(aPoint = (pointStruct *)malloc(aList->numberOfPoints * in makeView2DFromFileData()363 sizeof(pointStruct)))) { in makeView2DFromFileData()
390 …PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - poin… in GetActualPointStructure() local391 if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) ) in GetActualPointStructure()395 return pointStruct; in GetActualPointStructure()
383 …PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - poin… in GetActualPointStructure() local384 if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) ) in GetActualPointStructure()388 return pointStruct; in GetActualPointStructure()
397 …PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - poin… in GetActualPointStructure() local398 if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) ) in GetActualPointStructure()402 return pointStruct; in GetActualPointStructure()
380 …PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - poin… in GetActualPointStructure() local381 if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) ) in GetActualPointStructure()385 return pointStruct; in GetActualPointStructure()
389 …PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - poin… in GetActualPointStructure() local390 if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) ) in GetActualPointStructure()394 return pointStruct; in GetActualPointStructure()