Searched refs:point_lower (Results 1 – 3 of 3) sorted by relevance
239 int point_lower = -1; in process() local250 if (point_lower == -1) { in process()251 point_lower = i; in process()254 point_lower = i; in process()270 if (point_lower == -1 && point_higher != -1) { in process()279 weights[point_lower] = 1.0; in process()294 weights[point_lower] = blend_lower; in process()
113 point_lower = Vector([center.x - size.x / 2 * direction, center.y - size.y / 2])116 draw_line(shader, point_tip, point_lower, color)