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Searched refs:point_seg (Results 1 – 10 of 10) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Daistruct.h180 } point_seg; typedef
188 extern point_seg Point_segs[MAX_POINT_SEGS];
189 extern point_seg *Point_segs_free_ptr;
H A Dai.h212 extern int create_path_points(object *objp, int start_seg, int end_seg, point_seg *point_segs, shor…
228 extern int polish_path(object *objp, point_seg *psegs, int num_points);
375 extern point_seg Point_segs[MAX_POINT_SEGS];
376 extern point_seg *Point_segs_free_ptr;
H A Daipath.c71 int validate_path(int debug_flag, point_seg* psegs, int num_points);
98 void insert_center_points(point_seg *psegs, int *num_points) in insert_center_points()
165 point_seg new_psegs[200]; in move_towards_outside()
302 point_seg *original_psegs = psegs; in create_path_points()
466 point_seg temp_point_seg = *(original_psegs + i); in create_path_points()
524 int polish_path(object *objp, point_seg *psegs, int num_points) in polish_path()
576 int validate_path(int debug_flag, point_seg *psegs, int num_points) in validate_path()
1114 point_seg *curpsp = &Point_segs[aip->hide_index]; in ai_follow_path()
1565 point_seg point_segs[200]; in test_create_path_many()
1580 point_seg point_segs[200]; in test_create_path()
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H A Dai.c330 point_seg Point_segs[MAX_POINT_SEGS];
331 point_seg *Point_segs_free_ptr = Point_segs;
1832 fwrite( Point_segs, sizeof(point_seg)*MAX_POINT_SEGS, 1, fp ); in ai_save_state()
1877 fread( Point_segs, sizeof(point_seg)*MAX_POINT_SEGS, 1, fp ); in ai_restore_state()
H A Dgameseg.c980 point_seg point_segs[MAX_LOC_POINT_SEGS]; in find_connected_distance()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dai.h48 struct point_seg;
183 int polish_path(vmobjptridx_t objp, point_seg *psegs, int num_points);
276 struct point_seg_array_t : public std::array<point_seg, MAX_POINT_SEGS> {};
H A Daistruct.h341 struct point_seg : prohibit_void_ptr<point_seg> { struct
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Daipath.cpp75 static int validate_path(int, point_seg* psegs, uint_fast32_t num_points);
82 static uint_fast32_t insert_center_points(segment_array &segments, point_seg *psegs, uint_fast32_t … in insert_center_points()
132 auto predicate = [](const point_seg &p) { return p.segnum == segment_none; }; in insert_center_points()
141 …ds_outside(const d_level_shared_segment_state &LevelSharedSegmentState, point_seg *const psegs, co… in move_towards_outside()
144 std::array<point_seg, 200> new_psegs; in move_towards_outside()
479 point_seg temp_point_seg = *(original_psegs + i); in create_path_points()
531 int polish_path(const vmobjptridx_t objp, point_seg *psegs, int num_points) in polish_path()
587 int validate_path(int, point_seg *psegs, uint_fast32_t num_points) in validate_path()
1057 point_seg *curpsp = &Point_segs[aip->hide_index]; in ai_follow_path()
1527 std::array<point_seg, 200> point_segs; in test_create_path_many()
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H A Dai.cpp4746 DEFINE_SERIAL_UDT_TO_MESSAGE(point_seg, p, (p.segnum, serial::pad<2>(), p.point));
4747 ASSERT_SERIAL_UDT_MESSAGE_SIZE(point_seg, 16);
4749 DEFINE_SERIAL_MUTABLE_UDT_TO_MESSAGE(point_seg_array_t, p, (static_cast<std::array<point_seg, MAX_P…
4750 DEFINE_SERIAL_CONST_UDT_TO_MESSAGE(point_seg_array_t, p, (static_cast<const std::array<point_seg, M…
H A Dgameseg.cpp847 point_seg point_segs[MAX_LOC_POINT_SEGS]; in find_connected_distance()