/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 2720 sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8); in overheadeditor() 2757 i = (pointhighlight&16383); in overheadeditor() 2863 i = pointhighlight-16384; in overheadeditor() 2958 i = pointhighlight-16384; in overheadeditor() 3000 if (pointhighlight >= 16384) in overheadeditor() 3002 i = pointhighlight-16384; in overheadeditor() 3036 i = pointhighlight-16384; in overheadeditor() 3067 i = pointhighlight-16384; in overheadeditor() 3125 i = pointhighlight-16384; in overheadeditor() 3179 i = pointhighlight-16384; in overheadeditor() [all …]
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H A D | ENGINE.C | 187 short pointhighlight, linehighlight, highlightcnt; variable 2192 pointhighlight = -1; in initengine() 4924 dragpoint(short pointhighlight, long dax, long day) in dragpoint() argument 4928 wall[pointhighlight].x = dax; in dragpoint() 4929 wall[pointhighlight].y = day; in dragpoint() 4932 tempshort = pointhighlight; //search points CCW in dragpoint() 4943 tempshort = pointhighlight; //search points CW if not searched all the way around in dragpoint() 4958 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 4963 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 5929 if (i == pointhighlight) col += ((numframes&2)<<2); in draw2dscreen() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 2720 sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8); in overheadeditor() 2757 i = (pointhighlight&16383); in overheadeditor() 2863 i = pointhighlight-16384; in overheadeditor() 2958 i = pointhighlight-16384; in overheadeditor() 3000 if (pointhighlight >= 16384) in overheadeditor() 3002 i = pointhighlight-16384; in overheadeditor() 3036 i = pointhighlight-16384; in overheadeditor() 3067 i = pointhighlight-16384; in overheadeditor() 3125 i = pointhighlight-16384; in overheadeditor() 3179 i = pointhighlight-16384; in overheadeditor() [all …]
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H A D | ENGINE.C | 186 short pointhighlight, linehighlight, highlightcnt; variable 2235 pointhighlight = -1; in initengine() 4964 dragpoint(short pointhighlight, long dax, long day) in dragpoint() argument 4968 wall[pointhighlight].x = dax; in dragpoint() 4969 wall[pointhighlight].y = day; in dragpoint() 4972 tempshort = pointhighlight; //search points CCW in dragpoint() 4983 tempshort = pointhighlight; //search points CW if not searched all the way around in dragpoint() 4998 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 5003 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 5969 if (i == pointhighlight) col += ((numframes&2)<<2); in draw2dscreen() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 2998 sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8); in overheadeditor() 3035 i = (pointhighlight&16383); in overheadeditor() 3141 i = pointhighlight-16384; in overheadeditor() 3236 i = pointhighlight-16384; in overheadeditor() 3278 if (pointhighlight >= 16384) in overheadeditor() 3280 i = pointhighlight-16384; in overheadeditor() 3314 i = pointhighlight-16384; in overheadeditor() 3345 i = pointhighlight-16384; in overheadeditor() 3403 i = pointhighlight-16384; in overheadeditor() 3457 i = pointhighlight-16384; in overheadeditor() [all …]
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H A D | engine.c | 491 short pointhighlight, linehighlight, highlightcnt; variable 5442 pointhighlight = -1; in initengine() 8733 void dragpoint(short pointhighlight, int dax, int day) in dragpoint() argument 8737 wall[pointhighlight].x = dax; in dragpoint() 8738 wall[pointhighlight].y = day; in dragpoint() 8741 tempshort = pointhighlight; //search points CCW in dragpoint() 8752 tempshort = pointhighlight; //search points CW if not searched all the way around in dragpoint() 8767 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 8772 while ((tempshort != pointhighlight) && (cnt > 0)); in dragpoint() 10901 if (i == pointhighlight) { in draw2dscreen() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 4061 pointhighlight = -1; in overheadeditor() 4399 pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); in overheadeditor() 4406 sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8); in overheadeditor() 4561 if (pointhighlight >= 16384) in overheadeditor() 4585 if (pointhighlight >= 16384) in overheadeditor() 4597 pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); in overheadeditor() 5867 pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); in overheadeditor() 5869 if (pointhighlight >= 0 && (pointhighlight&0xc000)==0) in overheadeditor() 5887 … wall[pointhighlight].x, wall[pointhighlight].y) - pos.z; in overheadeditor() 5942 … wall[pointhighlight].x==firstx && wall[pointhighlight].y==firsty) in overheadeditor() [all …]
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H A D | 2d.cpp | 1050 if (i == pointhighlight || ((unsigned) pointhighlight < MAXWALLS && in editorDraw2dWall() 1051 (wal->x == wall[pointhighlight].x) && (wal->y == wall[pointhighlight].y))) in editorDraw2dWall() 1184 if (pointhighlight >= 16384 && in editorDraw2dSpriteBloodMarker() 1185 (j+16384 == pointhighlight || in editorDraw2dSpriteBloodMarker() 1186 (!m32_sideview && (spr->x == sprite[pointhighlight-16384].x && in editorDraw2dSpriteBloodMarker() 1187 spr->y == sprite[pointhighlight-16384].y)))) in editorDraw2dSpriteBloodMarker() 1274 if (pointhighlight >= 16384 && in editorDraw2dSprite() 1275 (j+16384 == pointhighlight || in editorDraw2dSprite() 1276 (!m32_sideview && (spr->x == sprite[pointhighlight-16384].x && in editorDraw2dSprite() 1277 spr->y == sprite[pointhighlight-16384].y)))) in editorDraw2dSprite()
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H A D | engine.cpp | 1397 int16_t pointhighlight=-1, linehighlight=-1, sectorhighlight = -1, highlightcnt=0; variable 12003 void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags) in dragpoint() argument 12013 yaxwalls[numyaxwalls++] = pointhighlight; in dragpoint() 12054 initprintf("dragpoint %d: infloop!\n", pointhighlight); in dragpoint() 12101 tempshort = pointhighlight; //search points CCW 12109 editwall[pointhighlight>>3] |= 1<<(pointhighlight&7); 12112 int wn = lastwall(pointhighlight); 12128 tempshort = pointhighlight; //search points CW if not searched all the way around 12145 while ((tempshort != pointhighlight) && (cnt > 0)); 12150 while ((tempshort != pointhighlight) && (cnt > 0));
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jnstub.c | 126 extern short pointhighlight, linehighlight; 1389 MoreKeys(short searchstat, short searchwall, short searchsector, short pointhighlight) in MoreKeys() argument 1414 if (TEST(pointhighlight, SPRITE_FLAG)) in MoreKeys() 1417 searchwall = RESET(pointhighlight, SPRITE_FLAG); in MoreKeys() 2131 MoreKeys(searchstat, searchwall, searchsector, pointhighlight); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jnstub.cpp | 152 extern short pointhighlight, linehighlight; 1444 MoreKeys(short searchstat, short searchwall, short searchsector, short pointhighlight) in MoreKeys() argument 1469 if (TEST(pointhighlight, SPRITE_FLAG)) in MoreKeys() 1472 searchwall = RESET(pointhighlight, SPRITE_FLAG); in MoreKeys() 2186 MoreKeys(searchstat, searchwall, searchsector, pointhighlight); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 7163 if (pointhighlight >= 16384) in Keys2d() 7209 if (pointhighlight >= 16384) in Keys2d() 7367 if (pointhighlight >= 16384) in Keys2d() 7444 if (pointhighlight >= 16384) in Keys2d() 7563 if (pointhighlight >= 16384) in Keys2d() 7576 if (pointhighlight >= 16384) in Keys2d() 7680 if (pointhighlight&16384) in Keys2d() 7789 if (pointhighlight >= 16384) in Keys2d() 7791 i = pointhighlight - 16384; in Keys2d() 7803 else if (pointhighlight >= 0) in Keys2d() [all …]
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H A D | m32vars.cpp | 589 …Gv_NewVar("pointhighlight",(intptr_t)&pointhighlight, GAMEVAR_SHORTPTR|GAMEVAR_SYSTEM|GAMEVAR_READ… in Gv_AddSystemVars()
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H A D | m32exec.cpp | 3155 VM_DoConditional(AIMING_AT_SPRITE || (!in3dmode() && pointhighlight>=16384)); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 7205 if (pointhighlight >= 16384) in Keys2d() 7251 if (pointhighlight >= 16384) in Keys2d() 7409 if (pointhighlight >= 16384) in Keys2d() 7486 if (pointhighlight >= 16384) in Keys2d() 7608 if (pointhighlight >= 16384) in Keys2d() 7621 if (pointhighlight >= 16384) in Keys2d() 7725 if (pointhighlight&16384) in Keys2d() 7834 if (pointhighlight >= 16384) in Keys2d() 7836 i = pointhighlight - 16384; in Keys2d() 7848 else if (pointhighlight >= 0) in Keys2d() [all …]
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H A D | m32vars.cpp | 586 …Gv_NewVar("pointhighlight",(intptr_t)&pointhighlight, GAMEVAR_SHORTPTR|GAMEVAR_SYSTEM|GAMEVAR_READ… in Gv_AddSystemVars()
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H A D | m32exec.cpp | 3126 VM_DoConditional(AIMING_AT_SPRITE || (!in3dmode() && pointhighlight>=16384)); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 9233 if (pointhighlight >= 16384) in Keys2d() 9279 if (pointhighlight >= 16384) in Keys2d() 9281 i = pointhighlight-16384; in Keys2d() 9438 if (pointhighlight >= 16384) in Keys2d() 9515 if (pointhighlight >= 16384) in Keys2d() 9634 if (pointhighlight >= 16384) in Keys2d() 9647 if (pointhighlight >= 16384) in Keys2d() 9866 if (pointhighlight >= 16384) in Keys2d() 9868 i = pointhighlight - 16384; in Keys2d() 9880 else if (pointhighlight >= 0) in Keys2d() [all …]
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H A D | m32vars.cpp | 589 …Gv_NewVar("pointhighlight",(intptr_t)&pointhighlight, GAMEVAR_SHORTPTR|GAMEVAR_SYSTEM|GAMEVAR_READ… in Gv_AddSystemVars()
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H A D | m32exec.cpp | 3147 VM_DoConditional(AIMING_AT_SPRITE || (!in3dmode() && pointhighlight>=16384)); in VM_Execute()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 436 void dragpoint(short pointhighlight, int dax, int day);
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 65 extern int16_t pointhighlight, linehighlight, sectorhighlight, highlightcnt;
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H A D | build.h | 1282 void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags);
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/dports/games/NBlood/NBlood-a1689a4/package/sdk/samples/ |
H A D | a.m32 | 515 ifge pointhighlight 16384, ifl pointhighlight 32768 519 set p pointhighlight, and p 16383
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