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Searched refs:poisonTime (Results 1 – 11 of 11) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DGasCloud.cpp25 …nst Vector &color, int radius, float life, float damage, bool isMoney, float poisonTime) : Entity() in GasCloud() argument
29 this->poisonTime = poisonTime; in GasCloud()
87 if (poisonTime > 0) in onUpdate()
91 e->setPoison(1, poisonTime); in onUpdate()
H A DShot.h181 …nst Vector &color, int radius, float life, float damage=0, bool isMoney=false, float poisonTime=0);
189 float poisonTime; variable
H A DScriptInterface.cpp8265 float poisonTime = lua_tonumber(L, 11); in luaFunc() local
8267 … Vector(offx, offy), gfx, Vector(colorx, colory, colorz), radius, life, damage, false, poisonTime); in luaFunc()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Interrogator.cpp373 NPC->enemy->client->poisonTime = level.time + 1000; in Interrogator_Melee()
H A Dg_shared.h799 int poisonTime; // When to apply poison damage variable
862 saved_game.write<int32_t>(poisonTime); in sg_export()
924 saved_game.read<int32_t>(poisonTime); in sg_import()
H A Dg_active.cpp556 if ((ent->client->poisonDamage) && (ent->client->poisonTime < level.time)) in P_WorldEffects()
559 ent->client->poisonTime = level.time + 1000; in P_WorldEffects()
H A DAI_GalakMech.cpp288 self->client->poisonTime = level.time; in NPC_GM_Pain()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_Interrogator.cpp371 NPC->enemy->client->poisonTime = level.time + 1000; in Interrogator_Melee()
H A Dg_shared.h766 int poisonTime; // When to apply poison damage variable
841 saved_game.write<int32_t>(poisonTime); in sg_export()
907 saved_game.read<int32_t>(poisonTime); in sg_import()
H A Dg_active.cpp642 if ((ent->client->poisonDamage) && (ent->client->poisonTime < level.time)) in P_WorldEffects()
645 ent->client->poisonTime = level.time + 1000; in P_WorldEffects()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_players.cpp3612 if ( gent->client->poisonTime && gent->client->poisonTime + 1000 > cg.time ) in CG_AddRefEntityWithPowerups()
3615 tent.frame = gent->client->poisonTime; in CG_AddRefEntityWithPowerups()