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Searched refs:polyObjNum (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_polyobj.h147 INT32 polyObjNum; // numeric id of polyobject member
167 INT32 polyObjNum; // numeric id of polyobject member
200 INT32 polyObjNum; // numeric id of affected polyobject member
214 INT32 polyObjNum; member
225 INT32 polyObjNum; member
236 INT32 polyObjNum; member
252 INT32 polyObjNum; // numeric id of polyobject to affect member
303 INT32 polyObjNum; member
311 INT32 polyObjNum; member
319 INT32 polyObjNum; member
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H A Dp_polyobj.c2027 th->polyObjNum = prdata->polyObjNum; in EV_DoPolyObjRotate()
2092 th->polyObjNum = pmdata->polyObjNum; in EV_DoPolyObjMove()
2149 th->polyObjNum = pwdata->polyObjNum; in EV_DoPolyObjWaypoint()
2199 th->polyObjNum = po->id; in Polyobj_doSlideDoor()
2247 th->polyObjNum = po->id; in Polyobj_doSwingDoor()
2327 th->polyObjNum = prdata->polyObjNum; in EV_DoPolyObjDisplace()
2373 th->polyObjNum = prdata->polyObjNum; in EV_DoPolyObjRotDisplace()
2475 th->polyObjNum = tag; in EV_DoPolyObjFlag()
2491 pfdata->polyObjNum = po->id; in EV_DoPolyObjFlag()
2625 th->polyObjNum = pfdata->polyObjNum; in EV_DoPolyObjFade()
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H A Dp_saveg.c2217 WRITEINT32(save_p, ht->polyObjNum); in SavePolyrotatetThinker()
2227 WRITEINT32(save_p, ht->polyObjNum); in SavePolymoveThinker()
2239 WRITEINT32(save_p, ht->polyObjNum); in SavePolywaypointThinker()
2253 WRITEINT32(save_p, ht->polyObjNum); in SavePolyslidedoorThinker()
2272 WRITEINT32(save_p, ht->polyObjNum); in SavePolyswingdoorThinker()
2286 WRITEINT32(save_p, ht->polyObjNum); in SavePolydisplaceThinker()
2297 WRITEINT32(save_p, ht->polyObjNum); in SavePolyrotdisplaceThinker()
2308 WRITEINT32(save_p, ht->polyObjNum); in SavePolyfadeThinker()
3388 ht->polyObjNum = READINT32(save_p); in LoadPolyrotatetThinker()
3399 ht->polyObjNum = READINT32(save_p); in LoadPolymoveThinker()
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H A Dp_spec.c1033 pmd.polyObjNum = Tag_FGet(&line->tags); in PolyMove()
1047 INT32 polyObjNum = Tag_FGet(&line->tags); in PolyInvisible() local
1071 INT32 polyObjNum = Tag_FGet(&line->tags); in PolyVisible() local
1096 INT32 polyObjNum = Tag_FGet(&line->tags); in PolyTranslucency() local
1128 INT32 polyObjNum = Tag_FGet(&line->tags); in PolyFade() local
1152 pfd.polyObjNum = polyObjNum; in PolyFade()
1190 pwd.polyObjNum = Tag_FGet(&line->tags); in PolyWaypoint()
1217 prd.polyObjNum = Tag_FGet(&line->tags); in PolyRotate()
1242 pfd.polyObjNum = Tag_FGet(&line->tags); in PolyFlag()
1255 pdd.polyObjNum = Tag_FGet(&line->tags); in PolyDisplace()
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