/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | po_man.cpp | 576 return &polyobjs[i]; in GetPolyobj() 591 if (polyobjs[i].tag == poly) in GetPolyobjMirror() 1099 LinkPolyobj(&polyobjs[i]); in InitBlockMap() 1151 if (polyobjs[index].segs) in SpawnPolyobj() 1167 polyobjs[index].segs+1); in SpawnPolyobj() 1169 polyobjs[index].tag = tag; in SpawnPolyobj() 1171 if (polyobjs[index].seqType < 0 || polyobjs[index].seqType > 63) in SpawnPolyobj() 1178 if (!polyobjs[index].segs) in SpawnPolyobj() 1239 polyobjs[index].segs = (seg_t **)Z_Malloc (polyobjs[index].numsegs in SpawnPolyobj() 1245 polyobjs[index].seqType = (*polyobjs[index].segs)->linedef->args[3]; in SpawnPolyobj() [all …]
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H A D | p_saveg.cpp | 279 for(i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++) in P_SerializePolyobjs() 300 for (i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++) in P_SerializePolyobjs()
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H A D | s_sndseq.cpp | 294 arc << (WORD)(m_Poly - polyobjs); in IMPLEMENT_SERIAL() 299 m_Poly = polyobjs + ofs; in IMPLEMENT_SERIAL()
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H A D | p_local.h | 463 extern polyobj_t *polyobjs; // list of all poly-objects on the level
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | po_man.c | 564 return &polyobjs[i]; in GetPolyobj() 582 if (polyobjs[i].tag == poly) in GetPolyobjMirror() 1125 LinkPolyobj(&polyobjs[i]); in InitBlockMap() 1129 segList = polyobjs[i].segs; in InitBlockMap() 1244 if (!polyobjs[index].segs) in SpawnPolyobj() 1247 polyobjs[index].numsegs = 0; in SpawnPolyobj() 1309 polyobjs[index].segs = Z_Malloc(polyobjs[index].numsegs in SpawnPolyobj() 1315 polyobjs[index].seqType = (*polyobjs[index].segs)->linedef->arg4; in SpawnPolyobj() 1345 if (polyobjs[i].tag == tag) in TranslateToStartSpot() 1347 po = &polyobjs[i]; in TranslateToStartSpot() [all …]
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H A D | sv_save.c | 3056 if (node->mobj == (mobj_t *) & polyobjs[i].startSpot) in ArchiveSounds() 3117 sndMobj = (mobj_t *) & polyobjs[secNum].startSpot; in UnarchiveSounds() 3139 SV_WriteLong(polyobjs[i].tag); in ArchivePolyobjs() 3140 SV_WriteLong(polyobjs[i].angle); in ArchivePolyobjs() 3141 SV_WriteLong(polyobjs[i].startSpot.x); in ArchivePolyobjs() 3142 SV_WriteLong(polyobjs[i].startSpot.y); in ArchivePolyobjs() 3165 if (SV_ReadLong() != polyobjs[i].tag) in UnarchivePolyobjs() 3169 PO_RotatePolyobj(polyobjs[i].tag, (angle_t) SV_ReadLong()); in UnarchivePolyobjs() 3170 deltaX = SV_ReadLong() - polyobjs[i].startSpot.x; in UnarchivePolyobjs() 3171 deltaY = SV_ReadLong() - polyobjs[i].startSpot.y; in UnarchivePolyobjs() [all …]
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H A D | p_local.h | 360 extern polyobj_t *polyobjs; // list of all poly-objects on the level
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | po_man.c | 558 return &polyobjs[i]; in GetPolyobj() 576 if(polyobjs[i].tag == poly) in GetPolyobjMirror() 1119 LinkPolyobj(&polyobjs[i]); in InitBlockMap() 1210 if(polyobjs[index].segs) in SpawnPolyobj() 1226 polyobjs[index].segs+1); in SpawnPolyobj() 1238 if(!polyobjs[index].segs) in SpawnPolyobj() 1299 polyobjs[index].segs = Z_Malloc(polyobjs[index].numsegs in SpawnPolyobj() 1305 polyobjs[index].seqType = (*polyobjs[index].segs)->linedef->arg4; in SpawnPolyobj() 1335 if(polyobjs[i].tag == tag) in TranslateToStartSpot() 1337 po = &polyobjs[i]; in TranslateToStartSpot() [all …]
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H A D | sv_save.c | 1464 if(node->mobj == (mobj_t *)&polyobjs[i].startSpot) in ArchiveSounds() 1525 sndMobj = (mobj_t *)&polyobjs[secNum].startSpot; in UnarchiveSounds() 1547 StreamOutLong(polyobjs[i].tag); in ArchivePolyobjs() 1548 StreamOutLong(polyobjs[i].angle); in ArchivePolyobjs() 1549 StreamOutLong(polyobjs[i].startSpot.x); in ArchivePolyobjs() 1550 StreamOutLong(polyobjs[i].startSpot.y); in ArchivePolyobjs() 1573 if(GET_LONG != polyobjs[i].tag) in UnarchivePolyobjs() 1577 PO_RotatePolyobj(polyobjs[i].tag, (angle_t)GET_LONG); in UnarchivePolyobjs() 1578 deltaX = GET_LONG-polyobjs[i].startSpot.x; in UnarchivePolyobjs() 1579 deltaY = GET_LONG-polyobjs[i].startSpot.y; in UnarchivePolyobjs() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | po_man.c | 564 return &polyobjs[i]; in GetPolyobj() 582 if (polyobjs[i].tag == poly) in GetPolyobjMirror() 1125 LinkPolyobj(&polyobjs[i]); in InitBlockMap() 1129 segList = polyobjs[i].segs; in InitBlockMap() 1244 if (!polyobjs[index].segs) in SpawnPolyobj() 1247 polyobjs[index].numsegs = 0; in SpawnPolyobj() 1309 polyobjs[index].segs = Z_Malloc(polyobjs[index].numsegs in SpawnPolyobj() 1315 polyobjs[index].seqType = (*polyobjs[index].segs)->linedef->arg4; in SpawnPolyobj() 1345 if (polyobjs[i].tag == tag) in TranslateToStartSpot() 1347 po = &polyobjs[i]; in TranslateToStartSpot() [all …]
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H A D | sv_save.c | 3051 if (node->mobj == (mobj_t *) & polyobjs[i].startSpot) in ArchiveSounds() 3112 sndMobj = (mobj_t *) & polyobjs[secNum].startSpot; in UnarchiveSounds() 3134 SV_WriteLong(polyobjs[i].tag); in ArchivePolyobjs() 3135 SV_WriteLong(polyobjs[i].angle); in ArchivePolyobjs() 3136 SV_WriteLong(polyobjs[i].startSpot.x); in ArchivePolyobjs() 3137 SV_WriteLong(polyobjs[i].startSpot.y); in ArchivePolyobjs() 3160 if (SV_ReadLong() != polyobjs[i].tag) in UnarchivePolyobjs() 3164 PO_RotatePolyobj(polyobjs[i].tag, (angle_t) SV_ReadLong()); in UnarchivePolyobjs() 3165 deltaX = SV_ReadLong() - polyobjs[i].startSpot.x; in UnarchivePolyobjs() 3166 deltaY = SV_ReadLong() - polyobjs[i].startSpot.y; in UnarchivePolyobjs() [all …]
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H A D | p_local.h | 360 extern polyobj_t *polyobjs; // list of all poly-objects on the level
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/ |
H A D | convexsubspace.cpp | 61 Polyobjs polyobjs; ///< Linked polyobjs (not owned). in DENG2_PIMPL() local 244 return d->polyobjs.count(); in polyobjCount() 249 for(Polyobj *pob : d->polyobjs) in forAllPolyobjs() 258 d->polyobjs.insert(const_cast<Polyobj *>(&polyobj)); in link() 263 dint sizeBefore = d->polyobjs.size(); in unlink() 264 d->polyobjs.remove(const_cast<Polyobj *>(&polyobj)); in unlink() 265 return d->polyobjs.size() != sizeBefore; in unlink()
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H A D | map.cpp | 116 QList<Polyobj *> polyobjs; member 125 for (Polyobj *pob : polyobjs) in clearAll() 130 polyobjs.clear(); in clearAll() 282 QList<Polyobj *> polyobjs; in DENG2_PIMPL() local 594 for (Polyobj *pob : polyobjs) in DENG2_PIMPL() 2172 return d->polyobjs.count(); in polyobjCount() 2193 for (Polyobj *pob : d->polyobjs) in forAllPolyobjs() 2204 for (Polyobj *po : d->polyobjs) in initPolyobjs() 4002 d->polyobjs.reserve(d->editable.polyobjs.count()); in endEditing() 4005 d->polyobjs.append(d->editable.polyobjs.takeFirst()); in endEditing() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | po_man.cpp | 808 if (polyobjs[i].tag == polyNum) in PO_GetPolyobj() 810 return &polyobjs[i]; in PO_GetPolyobj() 1439 polyobjs[i].LinkPolyobj(); in InitBlockMap() 1546 FPolyObj *po = &polyobjs[index]; in SpawnPolyobj() 1662 if (polyobjs[i].tag == tag) in TranslateToStartSpot() 1664 po = &polyobjs[i]; in TranslateToStartSpot() 1722 polyobjs = new FPolyObj[po_NumPolyobjs]; in PO_Init() 1765 polyobjs[polyIndex].tag); in PO_Init() 1861 polyobjs[i].ClearSubsectorLinks(); in ClearAllSubsectorLinks() 2185 if (polyobjs[i].subsectorlinks == NULL) in PO_LinkToSubsectors() [all …]
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H A D | po_man.h | 95 extern FPolyObj *polyobjs; // list of all poly-objects on the level
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H A D | dobjgc.cpp | 659 if (!moretodo && polyobjs != NULL) in PropagateMark() 663 GC::Mark(polyobjs[PolyNum + i].interpolation); in PropagateMark()
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H A D | p_saveg.cpp | 597 for(i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++) in P_SerializePolyobjs() 618 for (i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++) in P_SerializePolyobjs()
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H A D | p_setup.cpp | 3466 if (polyobjs != NULL) in P_FreeLevelData() 3468 delete[] polyobjs; in P_FreeLevelData() 3469 polyobjs = NULL; in P_FreeLevelData()
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H A D | am_map.cpp | 2149 FPolyObj *po = &polyobjs[i]; in AM_showSS()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | dobjgc.cpp | 670 if (!moretodo && polyobjs != NULL) in PropagateMark() 674 GC::Mark(polyobjs[PolyNum + i].interpolation); in PropagateMark()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/importidtech1/src/ |
H A D | mapimporter.cpp | 738 Polyobjs polyobjs; in DENG2_PIMPL() local 1106 polyobjs.push_back(Polyobj()); in DENG2_PIMPL() 1107 Polyobj *po = &polyobjs.back(); in DENG2_PIMPL() 1109 po->index = polyobjs.size() - 1; in DENG2_PIMPL() 1882 if(polyobjs.empty()) return; in DENG2_PIMPL() 1885 DENG2_FOR_EACH(Polyobjs, i, polyobjs) in DENG2_PIMPL()
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/dports/games/zdoom/zdoom-2.8.1/src/r_data/ |
H A D | r_interpolate.cpp | 862 int po = int(poly - polyobjs); in Serialize() 864 poly = polyobjs + po; in Serialize()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | p_local.h | 353 extern polyobj_t *polyobjs; // list of all poly-objects on the level
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/dports/games/doomsday/doomsday-2.3.1/doomsday/xcode/Doomsday.xcodeproj/ |
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