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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_geoscape.cpp2082 const char* populationType = GEO_GetPopulationTypeByPos(pos); in GEO_PrintParameterStringByPos() local
2085 terrainType, cultureType, populationType, coast ? "true" : "false"); in GEO_PrintParameterStringByPos()
2256 const char* populationType = GEO_GetPopulationTypeByPos(pos); in GEO_PositionFitsTCPNTypes() local
2263 if (!populationTypes || cgi->LIST_ContainsString(populationTypes, populationType)) { in GEO_PositionFitsTCPNTypes()