/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/aas/ |
H A D | AASCluster.cpp | 40 int portalNum; in UpdatePortal() local 44 for ( portalNum = 1; portalNum < file->portals.Num(); portalNum++ ) { in UpdatePortal() 45 if ( file->portals[portalNum].areaNum == areaNum ) { in UpdatePortal() 50 if ( portalNum >= file->portals.Num() ) { in UpdatePortal() 55 portal = &file->portals[portalNum]; in UpdatePortal() 81 file->areas[areaNum].cluster = -portalNum; in UpdatePortal() 84 file->portalIndex.Append( portalNum ); in UpdatePortal() 178 int i, portalNum; in NumberClusterAreas() local 203 portalNum = file->portalIndex[cluster->firstPortal + i]; in NumberClusterAreas() 204 portal = &file->portals[portalNum]; in NumberClusterAreas() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AAS_routing.cpp | 868 int i, portalNum, clusterAreaNum; in UpdatePortalRoutingCache() local 906 portalNum = file->GetPortalIndex( cluster->firstPortal + i ); in UpdatePortalRoutingCache() 907 assert( portalNum < portalCache->size ); in UpdatePortalRoutingCache() 908 portal = &file->GetPortal( portalNum ); in UpdatePortalRoutingCache() 921 if ( !portalCache->travelTimes[portalNum] || t < portalCache->travelTimes[portalNum] ) { in UpdatePortalRoutingCache() 923 portalCache->travelTimes[portalNum] = t; in UpdatePortalRoutingCache() 925 nextUpdate = &portalUpdate[portalNum]; in UpdatePortalRoutingCache() 994 int clusterNum, goalClusterNum, portalNum, i, clusterAreaNum; in RouteToGoalArea() local 1093 portalNum = file->GetPortalIndex( cluster->firstPortal + i ); in RouteToGoalArea() 1096 if ( !portalCache->travelTimes[portalNum] ) { in RouteToGoalArea() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AAS_routing.cpp | 868 int i, portalNum, clusterAreaNum; in UpdatePortalRoutingCache() local 906 portalNum = file->GetPortalIndex( cluster->firstPortal + i ); in UpdatePortalRoutingCache() 907 assert( portalNum < portalCache->size ); in UpdatePortalRoutingCache() 908 portal = &file->GetPortal( portalNum ); in UpdatePortalRoutingCache() 921 if ( !portalCache->travelTimes[portalNum] || t < portalCache->travelTimes[portalNum] ) { in UpdatePortalRoutingCache() 923 portalCache->travelTimes[portalNum] = t; in UpdatePortalRoutingCache() 925 nextUpdate = &portalUpdate[portalNum]; in UpdatePortalRoutingCache() 994 int clusterNum, goalClusterNum, portalNum, i, clusterAreaNum; in RouteToGoalArea() local 1093 portalNum = file->GetPortalIndex( cluster->firstPortal + i ); in RouteToGoalArea() 1096 if ( !portalCache->travelTimes[portalNum] ) { in RouteToGoalArea() [all …]
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | cm_q3_trace.c | 1010 static qBool CM_Q3BSP_AddAreaPortal (int portalNum, int area, int otherArea) in CM_Q3BSP_AddAreaPortal() argument 1015 if (portalNum >= MAX_Q3BSP_CM_AREAPORTALS) in CM_Q3BSP_AddAreaPortal() 1020 ap = &cm_q3_areaPortals[portalNum]; in CM_Q3BSP_AddAreaPortal() 1025 a->areaPortals[a->numAreaPortals++] = portalNum; in CM_Q3BSP_AddAreaPortal() 1028 a->areaPortals[a->numAreaPortals++] = portalNum; in CM_Q3BSP_AddAreaPortal() 1097 void CM_Q3BSP_SetAreaPortalState (int portalNum, int area, int otherArea, qBool open) in CM_Q3BSP_SetAreaPortalState() argument 1099 if (portalNum >= MAX_Q3BSP_CM_AREAPORTALS) in CM_Q3BSP_SetAreaPortalState() 1102 if (!cm_q3_areaPortals[portalNum].area) { in CM_Q3BSP_SetAreaPortalState() 1104 if (!CM_Q3BSP_AddAreaPortal (portalNum, area, otherArea)) in CM_Q3BSP_SetAreaPortalState() 1108 cm_q3_areaPortals[portalNum].open = open; in CM_Q3BSP_SetAreaPortalState()
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H A D | cm_common.h | 92 void CM_Q2BSP_SetAreaPortalState (int portalNum, qBool open); 136 void CM_Q3BSP_SetAreaPortalState (int portalNum, int area, int otherArea, qBool open);
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H A D | cm_common.c | 436 void CM_SetAreaPortalState (int portalNum, int area, int otherArea, qBool open) in CM_SetAreaPortalState() argument 440 CM_Q3BSP_SetAreaPortalState (portalNum, area, otherArea, open); in CM_SetAreaPortalState() 443 CM_Q2BSP_SetAreaPortalState (portalNum, open); in CM_SetAreaPortalState()
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H A D | cm_public.h | 75 void CM_SetAreaPortalState (int portalNum, int area, int otherArea, qBool open);
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H A D | cm_q2_trace.c | 960 if (cm_q2_portalOpen[p->portalNum]) in FloodArea_r() 990 void CM_Q2BSP_SetAreaPortalState (int portalNum, qBool open) in CM_Q2BSP_SetAreaPortalState() argument 992 if (portalNum > cm_q2_numAreaPortals) in CM_Q2BSP_SetAreaPortalState() 995 cm_q2_portalOpen[portalNum] = open; in CM_Q2BSP_SetAreaPortalState()
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H A D | cm_q2_main.c | 471 out->portalNum = LittleLong (in->portalNum); in CM_Q2BSP_LoadAreaPortals()
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H A D | files.h | 525 int portalNum; member
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_gameapi.c | 406 static void GI_SetAreaPortalState (int portalNum, qBool open) in GI_SetAreaPortalState() argument 411 ent = EDICT_NUM (portalNum); in GI_SetAreaPortalState() 422 CM_SetAreaPortalState (portalNum, area1, area2, open); in GI_SetAreaPortalState()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | game.h | 128 void (*SetAreaPortalState) (int portalNum, qBool open);
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderWorld.h | 372 virtual exitPortal_t GetPortal( int areaNum, int portalNum ) = 0;
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H A D | RenderWorld_local.h | 115 virtual exitPortal_t GetPortal( int areaNum, int portalNum );
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H A D | RenderWorld.cpp | 825 exitPortal_t idRenderWorldLocal::GetPortal( int areaNum, int portalNum ) { in GetPortal() argument 838 if ( count == portalNum ) { in GetPortal()
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/dports/games/q2pro/q2pro/source/ |
H A D | cmodel.c | 450 uint32 portalNum, otherArea; in CMod_LoadAreaPortals() local 466 portalNum = LittleLong (in->portalnum); in CMod_LoadAreaPortals() 467 if( portalNum >= MAX_MAP_AREAPORTALS ) { in CMod_LoadAreaPortals() 470 out->portalnum = portalNum; in CMod_LoadAreaPortals()
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