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Searched refs:posAtt (Results 1 – 6 of 6) sorted by relevance

/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/
H A Ddrawer.cpp134 glEnableVertexAttribArray(shader->posAtt()); in drawObject()
166 glDisableVertexAttribArray(shader->posAtt()); in drawObject()
187 glEnableVertexAttribArray(shader->posAtt()); in drawSelectionObject()
194 glDisableVertexAttribArray(shader->posAtt()); in drawSelectionObject()
200 glEnableVertexAttribArray(shader->posAtt()); in drawSurfaceGrid()
214 glDisableVertexAttribArray(shader->posAtt()); in drawSurfaceGrid()
229 glEnableVertexAttribArray(shader->posAtt()); in drawPoint()
239 glDisableVertexAttribArray(shader->posAtt()); in drawPoint()
252 glEnableVertexAttribArray(shader->posAtt()); in drawPoints()
269 glDisableVertexAttribArray(shader->posAtt()); in drawPoints()
[all …]
H A Dscatter3drenderer.cpp649 glEnableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
651 … glVertexAttribPointer(m_depthShader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, in drawScene()
665 glDisableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
669 glEnableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
671 … glVertexAttribPointer(m_depthShader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, in drawScene()
685 glDisableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
H A Dbars3drenderer.cpp1131 glEnableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
1133 glVertexAttribPointer(m_depthShader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, in drawScene()
1147 glDisableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
H A Dsurface3drenderer.cpp1230 glEnableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
1232 glVertexAttribPointer(m_depthShader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, in drawScene()
1247 glDisableVertexAttribArray(m_depthShader->posAtt()); in drawScene()
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/utils/
H A Dshaderhelper_p.h101 GLint posAtt(); in QT_FORWARD_DECLARE_CLASS()
H A Dshaderhelper.cpp398 GLint ShaderHelper::posAtt() in posAtt() function in ShaderHelper