Searched refs:pos_rt (Results 1 – 3 of 3) sorted by relevance
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_dialogs.cpp | 222 fheroes2::Fill( display, pos_rt.x, pos_rt.y, pos_rt.width, pos_rt.height, 0 ); in DialogBattleSettings() 465 text.Blit( pos_rt.x + ( pos_rt.width - text.w() ) / 2, pos_rt.y + 270 ); in DialogBattleSummary() 469 text.Blit( pos_rt.x + ( pos_rt.width - text.w() ) / 2, pos_rt.y + 285 ); in DialogBattleSummary() 475 text.Blit( pos_rt.x + ( pos_rt.width - text.w() ) / 2, pos_rt.y + 300 ); in DialogBattleSummary() 480 text.Blit( pos_rt.x + ( pos_rt.width - text.w() ) / 2, pos_rt.y + 345 ); in DialogBattleSummary() 486 text.Blit( pos_rt.x + ( pos_rt.width - text.w() ) / 2, pos_rt.y + 360 ); in DialogBattleSummary() 721 fheroes2::ImageRestorer back( display, pos_rt.x, pos_rt.y, pos_rt.width, pos_rt.height ); in DialogBattleHero() 736 fheroes2::Point tp( pos_rt.x, pos_rt.y ); in DialogBattleHero() 745 tp.x = pos_rt.x + ( pos_rt.width - text.w() ) / 2; in DialogBattleHero() 967 box.Blit( pos_rt.x + 175, pos_rt.y + 50 ); in DialogBattleSurrender() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_marketplace.cpp | 149 …buttonGift.setPosition( pos_rt.x - 70 + ( pos_rt.width - spriteExit.width() ) / 2, pos_rt.y + pos_… in TradeWindowGUI() 150 … buttonTrade.setPosition( pos_rt.x + ( pos_rt.width - spriteExit.width() ) / 2, pos_rt.y + 150 ); in TradeWindowGUI() 151 buttonLeft.setPosition( pos_rt.x + 11, pos_rt.y + 129 ); in TradeWindowGUI() 159 fheroes2::Rect( pos_rt.x, pos_rt.y + 30, pos_rt.width, 100 ) ); in TradeWindowGUI() 208 fheroes2::Rect dst_rt( pos_rt.x, pos_rt.y + 30, pos_rt.width, 100 ); in ShowTradeArea() 229 fheroes2::Point dst_pt( pos_rt.x + ( pos_rt.width - bar.width() ) / 2 - 2, pos_rt.y + 128 ); in ShowTradeArea() 270 dst_pt.x = pos_rt.x + ( pos_rt.width - text.w() ) / 2; in ShowTradeArea() 325 fheroes2::Point dst_pt( pos_rt.x, pos_rt.y ); in Marketplace() 330 dst_pt.x = pos_rt.x + ( pos_rt.width - text.w() ) / 2; in Marketplace() 340 const fheroes2::Point pt1( pos_rt.x, pos_rt.y + 190 ); in Marketplace() [all …]
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H A D | dialog_armyinfo.cpp | 146 pos_rt.x += 9; in ArmyInfo() 147 pos_rt.y -= 1; in ArmyInfo() 150 const fheroes2::Point monsterStatOffset( pos_rt.x + 400, pos_rt.y + 37 ); in ArmyInfo() 155 const fheroes2::Point battleStatOffset( pos_rt.x + 395, pos_rt.y + 184 ); in ArmyInfo() 163 const fheroes2::Point monsterOffset( pos_rt.x + 520 / 4 + 16, pos_rt.y + 175 ); in ArmyInfo() 171 fheroes2::Point dst_pt( pos_rt.x + 400, pos_rt.y + 40 ); in ArmyInfo() 172 dst_pt.x = pos_rt.x + 280; in ArmyInfo() 173 dst_pt.y = pos_rt.y + 192; in ArmyInfo() 177 dst_pt.x = pos_rt.x + 280; in ArmyInfo() 178 dst_pt.y = pos_rt.y + 221; in ArmyInfo() [all …]
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