Searched refs:poslapse (Results 1 – 1 of 1) sorted by relevance
2108 UINT32 poslapse = 0; in S_RecallMusic() local2114 poslapse = (UINT32)((float)(gametic - entry->tic)/(float)TICRATE*(float)MUSICRATE); in S_RecallMusic()2116 newpos = entry->position + poslapse; in S_RecallMusic()