/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_handler.c | 297 if(!self->powerarmor_time && self->spawnflags & 8) in CheckIdleLoop() 299 self->powerarmor_time = level.time + (FRAMETIME * random() * 3); in CheckIdleLoop() 302 if(self->powerarmor_time > level.time) in CheckIdleLoop() 312 self->powerarmor_time = 0; in CheckForEnemy() 316 if(self->powerarmor_time < level.time) in CheckForEnemy() 328 self->powerarmor_time = level.time + 3; in StartCount() 363 self->powerarmor_time = 0; in handler_attack()
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H A D | z_boss.c | 733 …if(length <= 80 || (self->laser->think == HookDragThink && self->laser->powerarmor_time < level.ti… in zboss_reelInGraaple2() 842 ent->powerarmor_time = level.time + 15; in HookTouch() 857 if(self->powerarmor_time < level.time) in HookThink() 859 self->powerarmor_time = level.time + 15; in HookThink() 929 hook->powerarmor_time = level.time + 8000 / speed; in FireHook()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_combat.c | 216 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_combat.c | 225 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_combat.c | 225 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_combat.c | 244 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_combat.c | 225 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_combat.c | 244 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_combat.c | 225 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_combat.c | 244 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_combat.c | 203 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_combat.c | 225 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_combat.c | 219 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_combat.c | 219 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_combat.c | 231 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_combat.c | 244 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_combat.c | 245 ent->powerarmor_time = level.time + 0.2; in CheckPowerArmor()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_combat.c | 247 ent->powerarmor_time = level.time + 0.2f; in CheckPowerArmor()
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