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Searched refs:pr_spawnblood (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dm_random.h76 pr_spawnblood, // #14 enumerator
H A Dp_mobj.c1376 int t = P_Random(pr_spawnblood); in P_SpawnBlood()
1377 z += (t - P_Random(pr_spawnblood))<<10; in P_SpawnBlood()
1380 th->tics -= P_Random(pr_spawnblood)&3; in P_SpawnBlood()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dm_random.h65 pr_spawnblood, // 33 enumerator
/dports/games/prboom/prboom-2.5.0/src/
H A Dm_random.h76 pr_spawnblood, // #14 enumerator
H A Dp_mobj.c1388 int t = P_Random(pr_spawnblood); in P_SpawnBlood()
1389 z += (t - P_Random(pr_spawnblood))<<10; in P_SpawnBlood()
1392 th->tics -= P_Random(pr_spawnblood)&3; in P_SpawnBlood()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_random.h76 pr_spawnblood, // #14 enumerator
H A Dp_mobj.c1478 int t = P_Random(pr_spawnblood); in P_SpawnBlood()
1479 z += (t - P_Random(pr_spawnblood))<<10; in P_SpawnBlood()
1482 th->tics -= P_Random(pr_spawnblood)&3; in P_SpawnBlood()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dm_random.h97 pr_spawnblood, // #14 enumerator
H A Dp_mobj.c3214 z += PP_SignedRandom(pr_spawnblood) << 10; in P_SpawnBlood()
3223 th->tics -= PP_Random(pr_spawnblood) & 3; in P_SpawnBlood()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_mobj.cpp99 static FRandom pr_spawnblood ("SpawnBlood"); variable
5104 z += pr_spawnblood.Random2 () << 10; in P_SpawnBlood()
5112 th->tics -= pr_spawnblood() & 3; in P_SpawnBlood()