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Searched refs:preferencesClicked (Results 1 – 9 of 9) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/
H A Dwindowstart.cpp46 …nManager.connect (preferencesButton->clicked, std::bind (&cWindowStart::preferencesClicked, this)); in cWindowStart()
86 void cWindowStart::preferencesClicked() in preferencesClicked() function in cWindowStart
H A Dwindowstart.h38 void preferencesClicked();
/dports/news/nzbget/nzbget-21.1/osx/
H A DMainApp.h61 - (IBAction)preferencesClicked:(id)sender;
H A DMainApp.m157 - (IBAction)preferencesClicked:(id)sender {
/dports/editors/focuswriter/focuswriter-1.7.6/src/
H A Dwindow.h86 void preferencesClicked();
H A Dwindow.cpp858 void Window::preferencesClicked() in preferencesClicked() function in Window
1457 …Theme("preferences-system"), tr("&Preferences..."), this, &Window::preferencesClicked, QKeySequenc… in initMenus()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.h147 mutable cSignal<void ()> preferencesClicked; variable
H A Dhud.cpp55 signalConnectionManager.connect (preferencesButton->clicked, [&]() { preferencesClicked(); }); in cHud()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/control/
H A Dgameguicontroller.cpp287 …signalConnectionManager.connect (gameGui->getHud().preferencesClicked, std::bind (&cGameGuiControl… in connectGuiStaticCommands()