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Searched refs:prefilled_textures (Results 1 – 1 of 1) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_shader_manager.cpp313 const XMLNode* prefilled_textures = pass->getNode("prefilled-textures"); in loadPassInfo() local
314 if (prefilled_textures) in loadPassInfo()
316 for (unsigned i = 0; i < prefilled_textures->getNumNodes(); i++) in loadPassInfo()
318 const XMLNode* prefilled_texture = prefilled_textures->getNode(i); in loadPassInfo()