Searched refs:presolve_status (Results 1 – 6 of 6) sorted by relevance
164 HighsPresolveStatus presolve_status = runPresolve(); in run() local165 switch (presolve_status) { in run()
527 HighsPresolveStatus presolve_status = runPresolve(); in run() local538 switch (presolve_status) { in run()631 if (presolve_status == HighsPresolveStatus::Infeasible) { in run()685 if (presolve_status == HighsPresolveStatus::Reduced || in run()686 presolve_status == HighsPresolveStatus::ReducedToEmpty) { in run()692 if (presolve_status == HighsPresolveStatus::ReducedToEmpty) { in run()
519 HighsPresolveStatus presolve_status = runPresolve(); in run() local530 switch (presolve_status) { in run()623 if (presolve_status == HighsPresolveStatus::Infeasible) { in run()677 if (presolve_status == HighsPresolveStatus::Reduced || in run()678 presolve_status == HighsPresolveStatus::ReducedToEmpty) { in run()684 if (presolve_status == HighsPresolveStatus::ReducedToEmpty) { in run()
461 HighsPresolveStatus presolve_status = HighsPresolveStatus::NotReduced; in presolve() local465 presolve_status = HighsPresolveStatus::Unbounded; in presolve()468 presolve_status = HighsPresolveStatus::Infeasible; in presolve()472 presolve_status = HighsPresolveStatus::Reduced; in presolve()474 presolve_status = HighsPresolveStatus::ReducedToEmpty; in presolve()477 presolve_status = HighsPresolveStatus::Empty; in presolve()484 presolve_status = HighsPresolveStatus::Timeout; in presolve()491 return presolve_status; in presolve()
2387 const CpSolverStatus presolve_status =2401 if (presolve_status == CpSolverStatus::UNKNOWN) {2406 local_response_manager->MutableResponse()->set_status(presolve_status);3254 const CpSolverStatus presolve_status =3256 if (presolve_status != CpSolverStatus::UNKNOWN) {3258 shared_response_manager->MutableResponse()->set_status(presolve_status);
506 HighsPresolveStatus presolve_status = HighsPresolveStatus::NotReduced; in presolve() local510 presolve_status = HighsPresolveStatus::Unbounded; in presolve()513 presolve_status = HighsPresolveStatus::Infeasible; in presolve()517 presolve_status = HighsPresolveStatus::Reduced; in presolve()519 presolve_status = HighsPresolveStatus::ReducedToEmpty; in presolve()522 presolve_status = HighsPresolveStatus::Empty; in presolve()529 presolve_status = HighsPresolveStatus::Timeout; in presolve()536 return presolve_status; in presolve()