Searched refs:pressedState (Results 1 – 8 of 8) sorted by relevance
40 *pressedState; // boolean set to true if check box pressed member130 if(checkBox->pressedState&&(*checkBox->pressedState)) in DrawCheckBox()192 if(checkBox->pressedState) in TrackCheckBox()194 if((*checkBox->pressedState)) // toggle the state in TrackCheckBox()196 (*checkBox->pressedState)=false; in TrackCheckBox()200 (*checkBox->pressedState)=true; in TrackCheckBox()230 if(checkBox->pressedState) in CheckBoxKeyOverride()232 (*checkBox->pressedState)=true; in CheckBoxKeyOverride()264 …checkBox->pressedState=descriptor->pressedState; // points to a bool (or to NULL) that is set to t… in CreateCheckBox()
43 *pressedState; // boolean set to true if button pressed member134 if(button->pressedState) in PressButton()136 (*button->pressedState)=true; in PressButton()238 …button->pressedState=descriptor->pressedState; // points to a bool (or to NULL) that is set to tru… in CreateButton()
678 buttonDescriptor.pressedState=NULL; in OkDialog()849 buttonDescriptor.pressedState=NULL; in OkCancelDialog()860 buttonDescriptor.pressedState=cancel; in OkCancelDialog()1059 buttonDescriptor.pressedState=yes; in YesNoCancelDialog()1070 buttonDescriptor.pressedState=NULL; in YesNoCancelDialog()1081 buttonDescriptor.pressedState=cancel; in YesNoCancelDialog()1267 buttonDescriptor.pressedState=NULL; in GetSimpleTextDialog()1278 buttonDescriptor.pressedState=cancel; in GetSimpleTextDialog()2239 buttonDescriptor.pressedState=NULL; in SimpleListBoxDialog()2250 buttonDescriptor.pressedState=cancel; in SimpleListBoxDialog()[all …]
29 *pressedState; // boolean set to true if check box checked member
29 *pressedState; // boolean set to true if button pressed member
127 void updatePressedState( const bool pressedState ) const;492 const bool pressedState ) const in updatePressedState()494 if( pressedState != mrActivity.mbDrawPressed ) in updatePressedState()496 mrActivity.mbDrawPressed = pressedState; in updatePressedState()
131 void updatePressedState( const bool pressedState ) const;496 const bool pressedState ) const in updatePressedState()498 if( pressedState != mrActivity.mbDrawPressed ) in updatePressedState()500 mrActivity.mbDrawPressed = pressedState; in updatePressedState()
701 bool pressedState, in PaintScrollBar3DButton() argument727 (pressedState) ? 1 : 0, in PaintScrollBar3DButton()737 if(!pressedState) in PaintScrollBar3DButton()793 if(pressedState) in PaintScrollBar3DButton()874 if(pressedState) in PaintScrollBar3DButton()