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Searched refs:prevrot (Results 1 – 2 of 2) sorted by relevance

/dports/games/xemeraldia/xemeraldia-0.4.3/
H A Dgraphics.c159 static int prevrot; in printItem() local
167 && cx == prevcx && (star_comes || drop_i.rot == prevrot)) in printItem()
212 prevrot = drop_i.rot; in printItem()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_mobj.c6477 INT32 prevrot; in P_MaceRotate() local
6496 prevrot = (baseprevrot + mobj->threshold) & FINEMASK; in P_MaceRotate()
6512 fixed_t prevswingmag = FINECOSINE(prevrot); in P_MaceRotate()
6525 angle_t prevfa = (prevrot + mobj->friction) & FINEMASK; in P_MaceRotate()