Searched refs:primaryWorld (Results 1 – 7 of 7) sorted by relevance
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderSystem.cpp | 582 if ( primaryWorld ) { in SetBackEndRenderer() 583 primaryWorld->FreeInteractions(); in SetBackEndRenderer() 984 if ( primaryWorld == rw ) { in FreeRenderWorld() 985 primaryWorld = NULL; in FreeRenderWorld()
|
H A D | tr_lightrun.cpp | 127 if ( !tr.primaryWorld ) { in R_ModulateLights_f() 142 for ( i = 0 ; i < tr.primaryWorld->lightDefs.Num() ; i++ ) { in R_ModulateLights_f() 145 light = tr.primaryWorld->lightDefs[i]; in R_ModulateLights_f()
|
H A D | RenderWorld.cpp | 46 if ( !tr.primaryWorld ) { in R_ListRenderLightDefs_f() 53 for ( i = 0 ; i < tr.primaryWorld->lightDefs.Num() ; i++ ) { in R_ListRenderLightDefs_f() 54 ldef = tr.primaryWorld->lightDefs[i]; in R_ListRenderLightDefs_f() 90 if ( !tr.primaryWorld ) { in R_ListRenderEntityDefs_f() 97 for ( i = 0 ; i < tr.primaryWorld->entityDefs.Num() ; i++ ) { in R_ListRenderEntityDefs_f() 98 mdef = tr.primaryWorld->entityDefs[i]; in R_ListRenderEntityDefs_f() 750 tr.primaryWorld = this; in RenderScene()
|
H A D | RenderSystem_init.cpp | 821 if ( !tr.primaryWorld->Trace( mt, start, end, 0.0f, false ) ) { in R_ReloadSurface_f() 1108 tr.primaryWorld->RenderScene( renderView ); in R_RenderingFPS() 1201 tr.primaryWorld->RenderScene( ref ); in R_ReadTiledPixels() 2085 primaryWorld = NULL; in Clear()
|
H A D | Interaction.cpp | 1266 for ( int i = 0; i < tr.primaryWorld->entityDefs.Num(); i++ ) { in R_ShowInteractionMemory_f() 1267 idRenderEntityLocal *def = tr.primaryWorld->entityDefs[i]; in R_ShowInteractionMemory_f()
|
H A D | tr_rendertools.cpp | 799 if ( !tr.primaryWorld->Trace( mt, start, end, 0.0f, false ) ) { in RB_ShowSurfaceInfo() 820 …tr.primaryWorld->DrawText( mt.entity->hModel->Name(), mt.point + tr.primaryView->renderView.viewax… in RB_ShowSurfaceInfo() 822 tr.primaryWorld->DrawText( mt.material->GetName(), mt.point, in RB_ShowSurfaceInfo()
|
H A D | tr_local.h | 771 idRenderWorldLocal * primaryWorld; variable
|