Searched refs:private_rmTextureSetRefCount (Results 1 – 3 of 3) sorted by relevance
241 private_rmTextureSetRefCount(t, 0); in rmTextureNew()1378 private_rmTextureSetRefCount(RMtexture *t, in private_rmTextureSetRefCount() function
2273 private_rmTextureSetRefCount(n->scene_parms->textures[textureUnit], refCount); in private_rmNodeSetSceneTexture()2288 private_rmTextureSetRefCount(t, private_rmTextureGetRefCount(t) + 1); in private_rmNodeSetSceneTexture()
713 void private_rmTextureSetRefCount(RMtexture *t,int newVal);