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Searched refs:probablytoallocate (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/
H A Dgl_mesh_attributes_multi_viewer_bo_manager.h562 …InternalRendAtts probablytoallocate = InternalRendAtts::complementSet(meaningfulrequiredbyatleasto… in checkBuffersAllocationStatus() local
582 … (hasmeshattribute && (sz > 0) && probablytoallocate[boname]) || in checkBuffersAllocationStatus()
/dports/devel/vcglib/vcglib-2020.09/wrap/gl/
H A Dgl_mesh_attributes_multi_viewer_bo_manager.h612 …InternalRendAtts probablytoallocate = InternalRendAtts::complementSet(meaningfulrequiredbyatleasto… in checkBuffersAllocationStatus() local
632 (hasmeshattribute && (sz > 0) && probablytoallocate[boname]) || in checkBuffersAllocationStatus()