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Searched refs:proceed_to (Results 1 – 5 of 5) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/units/
H A Dudisplay.hpp53 void proceed_to(unit_ptr u, size_t path_index, bool update=false, bool wait=true);
H A Dudisplay.cpp308 void unit_mover::proceed_to(unit_ptr u, size_t path_index, bool update, bool wait) in proceed_to() function in unit_display::unit_mover
506 mover.proceed_to(u, path.size()); in move_unit()
/dports/games/wesnoth/wesnoth-1.14.17/src/actions/
H A Dmove.cpp544 animator.proceed_to(move_it_.get_shared_ptr(), step_to - begin_, in do_move()
/dports/math/casadi/casadi-3.5.5/casadi/core/
H A Dfunction.hpp1008 static bool proceed_to(std::istream& file, const std::string& str);
H A Dfunction.cpp64 bool Function::proceed_to(std::istream& file, const std::string& str) { in proceed_to() function in casadi::Function