Searched refs:proceed_to (Results 1 – 5 of 5) sorted by relevance
/dports/games/wesnoth/wesnoth-1.14.17/src/units/ |
H A D | udisplay.hpp | 53 void proceed_to(unit_ptr u, size_t path_index, bool update=false, bool wait=true);
|
H A D | udisplay.cpp | 308 void unit_mover::proceed_to(unit_ptr u, size_t path_index, bool update, bool wait) in proceed_to() function in unit_display::unit_mover 506 mover.proceed_to(u, path.size()); in move_unit()
|
/dports/games/wesnoth/wesnoth-1.14.17/src/actions/ |
H A D | move.cpp | 544 animator.proceed_to(move_it_.get_shared_ptr(), step_to - begin_, in do_move()
|
/dports/math/casadi/casadi-3.5.5/casadi/core/ |
H A D | function.hpp | 1008 static bool proceed_to(std::istream& file, const std::string& str);
|
H A D | function.cpp | 64 bool Function::proceed_to(std::istream& file, const std::string& str) { in proceed_to() function in casadi::Function
|