/dports/astro/kstars/kstars-3.5.6/kstars/indi/ |
H A D | indifilter.cpp | 11 void Filter::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::Filter 13 DeviceDecorator::processLight(lvp); in processLight()
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H A D | indiweather.cpp | 35 void Weather::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::Weather 47 DeviceDecorator::processLight(lvp); in processLight()
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H A D | indilistener.cpp | 139 connect(cm, &ClientManager::newINDILight, this, &INDIListener::processLight); in addClient() 430 void INDIListener::processLight(ILightVectorProperty *lvp) in processLight() function in INDIListener 436 oneDevice->processLight(lvp); in processLight()
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H A D | indifocuser.cpp | 28 void Focuser::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::Focuser 30 DeviceDecorator::processLight(lvp); in processLight()
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H A D | indicap.cpp | 41 void DustCap::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::DustCap 43 DeviceDecorator::processLight(lvp); in processLight()
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H A D | indifilter.h | 32 void processLight(ILightVectorProperty *lvp) override;
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H A D | indistd.h | 75 virtual void processLight(ILightVectorProperty *lvp) = 0; 153 virtual void processLight(ILightVectorProperty *lvp) override; 257 virtual void processLight(ILightVectorProperty *lvp) override;
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H A D | indifocuser.h | 45 void processLight(ILightVectorProperty *lvp) override;
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H A D | indiweather.h | 48 void processLight(ILightVectorProperty *lvp) override;
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H A D | indicap.h | 41 void processLight(ILightVectorProperty *lvp) override;
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H A D | indilistener.h | 65 void processLight(ILightVectorProperty *lvp);
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H A D | indidome.h | 66 void processLight(ILightVectorProperty *lvp) override;
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H A D | indidome.cpp | 100 void Dome::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::Dome 102 DeviceDecorator::processLight(lvp); in processLight()
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H A D | indistd.cpp | 383 void GenericDevice::processLight(ILightVectorProperty *lvp) in processLight() function in ISD::GenericDevice 1051 void DeviceDecorator::processLight(ILightVectorProperty * lvp) in processLight() function in ISD::DeviceDecorator 1053 interfacePtr->processLight(lvp); in processLight()
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H A D | indiccd.h | 198 void processLight(ILightVectorProperty *lvp) override;
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/dports/games/warzone2100/warzone2100/src/ |
H A D | lighting.h | 36 void processLight(LIGHT *psLight);
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H A D | lighting.cpp | 251 void processLight(LIGHT *psLight) in processLight() function 382 processLight(&light); in doBuildingLights()
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H A D | effects.cpp | 703 processLight(&light); in updateSatLaser() 741 processLight(&light); in updateExplosion() 755 processLight(&light); in updateExplosion() 879 processLight(&light); in updateGraviton() 1036 processLight(&light); in updateDestruction() 1235 processLight(&light); in updateFire()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_shared.cpp | 316 void Entity::actMonsterLimb(bool processLight) in actMonsterLimb() argument 353 if ( processLight ) in actMonsterLimb()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dae/ |
H A D | daeRSceneObjects.cpp | 329 osg::Node* daeReader::processLight( domLight *dlight ) in processLight() function in daeReader
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H A D | daeReader.h | 375 osg::Node* processLight( domLight *dlight );
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H A D | daeReader.cpp | 658 addChild(attachTo, processLight(pDomLight)); in processNode()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dae/ |
H A D | daeRSceneObjects.cpp | 329 osg::Node* daeReader::processLight( domLight *dlight ) in processLight() function in daeReader
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H A D | daeReader.h | 376 osg::Node* processLight( domLight *dlight );
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H A D | daeReader.cpp | 658 addChild(attachTo, processLight(pDomLight)); in processNode()
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