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Searched refs:processkey (Results 1 – 22 of 22) sorted by relevance

/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dmain.cpp591 processkey(event.key.keysym.sym, event.key.state==SDL_PRESSED); in checkinput()
655 case SDL_BUTTON_LEFT: processkey(-1, event.button.state==SDL_PRESSED); break; in checkinput()
656 case SDL_BUTTON_MIDDLE: processkey(-2, event.button.state==SDL_PRESSED); break; in checkinput()
657 case SDL_BUTTON_RIGHT: processkey(-3, event.button.state==SDL_PRESSED); break; in checkinput()
658 case SDL_BUTTON_X1: processkey(-6, event.button.state==SDL_PRESSED); break; in checkinput()
659 case SDL_BUTTON_X2: processkey(-7, event.button.state==SDL_PRESSED); break; in checkinput()
666 if(event.wheel.y > 0) { processkey(-4, true); processkey(-4, false); } in checkinput()
667 else if(event.wheel.y < 0) { processkey(-5, true); processkey(-5, false); } in checkinput()
H A Dconsole.cpp605 void processkey(int code, bool isdown) in processkey() function
/dports/games/tesseract-data/tesseract/src/engine/
H A Dmain.cpp781 processkey(event.key.keysym.sym, event.key.state==SDL_PRESSED); in checkinput()
843 case SDL_BUTTON_LEFT: processkey(-1, event.button.state==SDL_PRESSED); break; in checkinput()
844 case SDL_BUTTON_MIDDLE: processkey(-2, event.button.state==SDL_PRESSED); break; in checkinput()
845 case SDL_BUTTON_RIGHT: processkey(-3, event.button.state==SDL_PRESSED); break; in checkinput()
846 case SDL_BUTTON_X1: processkey(-6, event.button.state==SDL_PRESSED); break; in checkinput()
847 case SDL_BUTTON_X2: processkey(-7, event.button.state==SDL_PRESSED); break; in checkinput()
854 if(event.wheel.y > 0) { processkey(-4, true); processkey(-4, false); } in checkinput()
855 else if(event.wheel.y < 0) { processkey(-5, true); processkey(-5, false); } in checkinput()
H A Dconsole.cpp603 void processkey(int code, bool isdown) in processkey() function
H A Dengine.h595 extern void processkey(int code, bool isdown);
/dports/games/tesseract/tesseract/src/engine/
H A Dmain.cpp781 processkey(event.key.keysym.sym, event.key.state==SDL_PRESSED); in checkinput()
843 case SDL_BUTTON_LEFT: processkey(-1, event.button.state==SDL_PRESSED); break; in checkinput()
844 case SDL_BUTTON_MIDDLE: processkey(-2, event.button.state==SDL_PRESSED); break; in checkinput()
845 case SDL_BUTTON_RIGHT: processkey(-3, event.button.state==SDL_PRESSED); break; in checkinput()
846 case SDL_BUTTON_X1: processkey(-6, event.button.state==SDL_PRESSED); break; in checkinput()
847 case SDL_BUTTON_X2: processkey(-7, event.button.state==SDL_PRESSED); break; in checkinput()
854 if(event.wheel.y > 0) { processkey(-4, true); processkey(-4, false); } in checkinput()
855 else if(event.wheel.y < 0) { processkey(-5, true); processkey(-5, false); } in checkinput()
H A Dconsole.cpp603 void processkey(int code, bool isdown) in processkey() function
H A Dengine.h595 extern void processkey(int code, bool isdown);
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dmain.cpp942processkey(event.key.keysym.sym, event.key.state==SDL_PRESSED, event.key.keysym.mod | SDL_GetModSt… in checkinput()
1008 case SDL_BUTTON_LEFT: processkey(-1, event.button.state==SDL_PRESSED); break; in checkinput()
1009 case SDL_BUTTON_MIDDLE: processkey(-2, event.button.state==SDL_PRESSED); break; in checkinput()
1010 case SDL_BUTTON_RIGHT: processkey(-3, event.button.state==SDL_PRESSED); break; in checkinput()
1011 case SDL_BUTTON_X1: processkey(-6, event.button.state==SDL_PRESSED); break; in checkinput()
1012 case SDL_BUTTON_X2: processkey(-7, event.button.state==SDL_PRESSED); break; in checkinput()
1019 if(event.wheel.y > 0) { processkey(-4, true); processkey(-4, false); } in checkinput()
1020 else if(event.wheel.y < 0) { processkey(-5, true); processkey(-5, false); } in checkinput()
H A Dengine.h412 extern void processkey(int code, bool isdown, int modstate = 0);
H A Dconsole.cpp550 void processkey(int code, bool isdown, int modstate) in processkey() function
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dmain.cpp559 processkey(event.key.keysym.sym, event.key.state==SDL_PRESSED); in checkinput()
626 processkey(-button, event.button.state==SDL_PRESSED); in checkinput()
630 if(event.wheel.y > 0) { processkey(-4, true); processkey(-4, false); } in checkinput()
631 else if(event.wheel.y < 0) { processkey(-5, true); processkey(-5, false); } in checkinput()
H A Dconsole.cpp684 void processkey(int code, bool isdown) in processkey() function
/dports/emulators/uae/uae-0.8.29/src/
H A Drpc.c306 void processkey(char k, char release) in processkey() function
336 processkey(k, 0); in readkeyboard()
345 processkey(c, 1); in readkeyboard()
/dports/games/vitetris/vitetris-0.59.1/src/game/
H A Dtetris2p.c353 static int processkey(int *pl2) in processkey() function
508 ret = processkey(&i); in play_round()
/dports/games/libretro-uae/libretro-uae-8333daa/libretro/
H A Dlibretro-mapper.c862 int processkey=1; in update_input() local
867 processkey=0; in update_input()
872 if (processkey && disable_physical_cursor_keys != 2) in update_input()
/dports/math/aribas/aribas-1.64/src/
H A Dterminal.c102 PRIVATE int processkey _((int key));
790 weiter = processkey(key); in inploop()
932 PRIVATE int processkey(key) in processkey() function
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro/
H A Dlibretro-mapper.c397 int processkey = 1; in update_input() local
402 processkey = 0; in update_input()
407 if (processkey && disable_physical_cursor_keys != 2) in update_input()
/dports/games/sdl_jewels/SDL_jewels-1.1.1/
H A Dgljewel.c2144 void processkey(int key,int state) in processkey() function
2368 processkey(code, 1); in event_loop()
2373 processkey(code, 0); in event_loop()
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Diengine.h139 extern void processkey(int code, bool isdown);
/dports/graphics/founts/founts-13/
H A Dfounts.c2281 void processkey(int key,int mod) in processkey() function
2344 else processkey(key,mod); in scaninput()
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Diengine.h128 extern void processkey(int code, bool isdown);