Home
last modified time | relevance | path

Searched refs:proficiencies (Results 1 – 25 of 138) sorted by relevance

123456

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/
H A DPROFICIENCY.md40 - For proficiencies that represent core basic knowledge and foundational principles, the `time` sho…
41 - For "flavour" proficiencies that offer a small boost, these should be around 1.5 each.
42 - Most other proficiencies should be in the 2-3 range for both values.
50 The proficiencies that must be obtained before this one can. You cannot gain experience in a profi…
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/
H A DPROFICIENCY.md40 - For proficiencies that represent core basic knowledge and foundational principles, the `time` sho…
41 - For "flavour" proficiencies that offer a small boost, these should be around 1.5 each.
42 - Most other proficiencies should be in the 2-3 range for both values.
50 The proficiencies that must be obtained before this one can. You cannot gain experience in a profi…
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Drecipe.cpp200 jo.read( "proficiencies", proficiencies ); in load()
388 for( recipe_proficiency &rpof : proficiencies ) { in finalize()
579 for( const recipe_proficiency &rec : proficiencies ) { in required_proficiencies_string()
636 for( const recipe_proficiency &rec : proficiencies ) { in used_proficiencies_string()
662 for( const recipe_proficiency &rec : proficiencies ) { in missing_proficiencies_string()
690 for( const recipe_proficiency &rec : proficiencies ) { in recipe_proficiencies_string()
704 for( const recipe_proficiency &rec : proficiencies ) { in required_proficiencies()
725 for( const recipe_proficiency &rec : proficiencies ) { in assist_proficiencies()
736 for( const recipe_proficiency &prof : proficiencies ) { in proficiency_time_maluses()
750 for( const recipe_proficiency &prof : proficiencies ) { in proficiency_failure_maluses()
H A Dprofession.h107 std::vector<proficiency_id> proficiencies() const;
H A Dbionics.h97 std::vector<proficiency_id> proficiencies; member
H A Drecipe.h153 std::vector<recipe_proficiency> proficiencies;
H A Dplayer_display.cpp302 proficiencies, enumerator
330 bool focused = curtab == player_display_tab::proficiencies; in draw_proficiencies_tab()
1002 case player_display_tab::proficiencies: in draw_info_window()
1073 case player_display_tab::proficiencies: in handle_player_display_action()
1105 case player_display_tab::proficiencies: in handle_player_display_action()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Drecipe.cpp200 jo.read( "proficiencies", proficiencies ); in load()
388 for( recipe_proficiency &rpof : proficiencies ) { in finalize()
579 for( const recipe_proficiency &rec : proficiencies ) { in required_proficiencies_string()
636 for( const recipe_proficiency &rec : proficiencies ) { in used_proficiencies_string()
662 for( const recipe_proficiency &rec : proficiencies ) { in missing_proficiencies_string()
690 for( const recipe_proficiency &rec : proficiencies ) { in recipe_proficiencies_string()
704 for( const recipe_proficiency &rec : proficiencies ) { in required_proficiencies()
725 for( const recipe_proficiency &rec : proficiencies ) { in assist_proficiencies()
736 for( const recipe_proficiency &prof : proficiencies ) { in proficiency_time_maluses()
750 for( const recipe_proficiency &prof : proficiencies ) { in proficiency_failure_maluses()
H A Dprofession.h107 std::vector<proficiency_id> proficiencies() const;
H A Dbionics.h97 std::vector<proficiency_id> proficiencies; member
H A Drecipe.h153 std::vector<recipe_proficiency> proficiencies;
H A Dplayer_display.cpp302 proficiencies, enumerator
330 bool focused = curtab == player_display_tab::proficiencies; in draw_proficiencies_tab()
1002 case player_display_tab::proficiencies: in draw_info_window()
1073 case player_display_tab::proficiencies: in handle_player_display_action()
1105 case player_display_tab::proficiencies: in handle_player_display_action()
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/pst/
H A Dcharprof.2da39 # Grace and Ignus do not recieve proficiencies at all. This can be changed by modifiying the table.
44 # However his ability to spend proficiencies in a particular weapon is capped according to his clas…
/dports/games/pcgen/pcgen/data/35e/secular_games/arcane_archer/
H A Darcanearcher_classes_prestige.lst18 ###Block: proficiencies
35 ###Block: proficiencies
55 ###Block: proficiencies
73 ###Block: proficiencies
93 ###Block: proficiencies
111 ###Block: proficiencies
128 ###Block: proficiencies
/dports/games/pcgen/pcgen/data/35e/vigilance_press/clash_of_arms_cavalry/
H A Dclash_of_arms_cavalry_class.lst10 ###Block: proficiencies
/dports/games/pcgen/pcgen/data/zen_test/
H A DDex3.pcg85 # Character Weapon proficiencies
/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/legends_and_lairs/path_of_shadow/
H A Dpathshadow_classes_core.lst21 ###Block: Weapon and Armor proficiencies
55 ###Block: Weapon and Armor proficiencies
74 ###Block: Weapon and Armor proficiencies
/dports/games/pcgen/pcgen/data/35e/rpg_objects/legends_of_the_ancients/macedon/
H A Dloam_class.lst8 ###Block: proficiencies
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/iwd2/
H A DFeats.py468 proficiencies = ( IE_FEAT_BASTARDSWORD, IE_FEAT_AXE, IE_FEAT_BOW, IE_FEAT_FLAIL,
472 for proficiency in proficiencies:
/dports/games/pcgen/pcgen/data/35e/homebrew/my_homebrew/
H A Dmy_deities.lst32 #weapon proficiencies list file.
/dports/games/pcgen/pcgen/data/pathfinder/homebrew/my_homebrew/
H A Dmy_deities.lst46 #weapon proficiencies list file.
/dports/games/pcgen/pcgen/data/homebrew/my_pathfinder_campaign/
H A Dmpc_deities.lst46 #weapon proficiencies list file.
/dports/games/pcgen/pcgen/data/35e/paradigm_concepts/arcanis/magic_of_arcanis/
H A Dmoa_classes_prestige.lst356 … very little in the way of military training; they gain no additional weapon or armor proficiencies
414 …eapon and Armor Proficiency: The Magus Irascortum gains no additional weapon or armor proficiencies
491 #Weapon and Armor Proficiency: The Song Masters of Cadic gain no additional proficiencies.
521 … very little in the way of military training; they gain no additional weapon or armor proficiencies
551 … very little in the way of military training; they gain no additional weapon or armor proficiencies
624 #Weapon and Armor Proficiency: The Weather Witch gains no additional weapon or armor proficiencies
724 … very little in the way of military training. They gain no additional weapon or armor proficiencies
759 #Weapon and Armor Proficiency: The Eagle Hunter gains no additional armor proficiencies. The Eagle …
820 … very little in the way of military training; they gain no additional weapon or armor proficiencies
842 …on and Armor Proficiency: The Psionic Inquisitor gains no additional weapon or armor proficiencies.
[all …]
/dports/games/pcgen/pcgen/characters/
H A DSorcerer.pcg116 # Character Weapon proficiencies
/dports/games/pcgen/pcgen/data/35e/paizo/adventure_path/curse_of_the_crimson_throne/chapter_3_escape_from_old_korvosa/
H A Dpf9_abilities_racial.lst20 …es the AC bonus, unarmed damage, bonus feats, speed bonus, and weapon proficiencies of a monk with…

123456