/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 557 Program *programObject = getProgram(program); in linkProgram() local 572 ANGLE_TRY(programObject->link(context)); in linkProgram() 573 programObject->resolveLink(context); in linkProgram() 577 if (!programObject->isLinked()) in linkProgram() 765 Program *programObject, in setUniform1i() argument 775 Program *programObject, in setUniform1iv() argument 796 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 803 programObject->setUniform4fv(location, count, value); in setUniform4fv() 806 void GLES1Renderer::setUniform3fv(Program *programObject, in setUniform3fv() argument [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 557 Program *programObject = getProgram(program); in linkProgram() local 572 ANGLE_TRY(programObject->link(context)); in linkProgram() 573 programObject->resolveLink(context); in linkProgram() 577 if (!programObject->isLinked()) in linkProgram() 765 Program *programObject, in setUniform1i() argument 775 Program *programObject, in setUniform1iv() argument 796 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 803 programObject->setUniform4fv(location, count, value); in setUniform4fv() 806 void GLES1Renderer::setUniform3fv(Program *programObject, in setUniform3fv() argument [all …]
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 580 Program *programObject = getProgram(program); in linkProgram() local 585 programObject->attachShader(getShader(vertexShader)); in linkProgram() 595 ANGLE_TRY(programObject->link(context)); in linkProgram() 596 programObject->resolveLink(context); in linkProgram() 600 if (!programObject->isLinked()) in linkProgram() 788 Program *programObject, in setUniform1i() argument 798 Program *programObject, in setUniform1iv() argument 819 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 826 programObject->setUniform4fv(location, count, value); in setUniform4fv() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 557 Program *programObject = getProgram(program); in linkProgram() local 572 ANGLE_TRY(programObject->link(context)); in linkProgram() 573 programObject->resolveLink(context); in linkProgram() 577 if (!programObject->isLinked()) in linkProgram() 765 Program *programObject, in setUniform1i() argument 775 Program *programObject, in setUniform1iv() argument 796 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 803 programObject->setUniform4fv(location, count, value); in setUniform4fv() 806 void GLES1Renderer::setUniform3fv(Program *programObject, in setUniform3fv() argument [all …]
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 580 Program *programObject = getProgram(program); in linkProgram() local 585 programObject->attachShader(getShader(vertexShader)); in linkProgram() 595 ANGLE_TRY(programObject->link(context)); in linkProgram() 596 programObject->resolveLink(context); in linkProgram() 600 if (!programObject->isLinked()) in linkProgram() 788 Program *programObject, in setUniform1i() argument 798 Program *programObject, in setUniform1iv() argument 819 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 826 programObject->setUniform4fv(location, count, value); in setUniform4fv() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 55 Program *programObject = getProgram(mProgramState.program); in prepareForDraw() local 580 Program *programObject = getProgram(program); in linkProgram() local 585 programObject->attachShader(getShader(vertexShader)); in linkProgram() 595 ANGLE_TRY(programObject->link(context)); in linkProgram() 596 programObject->resolveLink(context); in linkProgram() 600 if (!programObject->isLinked()) in linkProgram() 788 Program *programObject, in setUniform1i() argument 798 Program *programObject, in setUniform1iv() argument 819 void GLES1Renderer::setUniform4fv(Program *programObject, in setUniform4fv() argument 826 programObject->setUniform4fv(location, count, value); in setUniform4fv() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_2/Hello_Triangle/ |
H A D | Hello_Triangle_orig.c | 23 GLuint programObject; member 99 GLuint programObject; in Init() local 107 programObject = glCreateProgram ( ); in Init() 109 if ( programObject == 0 ) in Init() 112 glAttachShader ( programObject, vertexShader ); in Init() 113 glAttachShader ( programObject, fragmentShader ); in Init() 116 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 119 glLinkProgram ( programObject ); in Init() 140 glDeleteProgram ( programObject ); in Init() 145 userData->programObject = programObject; in Init() [all …]
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H A D | Hello_Triangle.c | 23 GLuint programObject; member 99 GLuint programObject; in Init() local 107 programObject = glCreateProgram ( ); in Init() 109 if ( programObject == 0 ) in Init() 112 glAttachShader ( programObject, vertexShader ); in Init() 113 glAttachShader ( programObject, fragmentShader ); in Init() 116 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 119 glLinkProgram ( programObject ); in Init() 140 glDeleteProgram ( programObject ); in Init() 145 userData->programObject = programObject; in Init() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Common/ |
H A D | esShader.c | 100 GLuint programObject; in esLoadProgram() local 116 programObject = glCreateProgram ( ); in esLoadProgram() 118 if ( programObject == 0 ) in esLoadProgram() 121 glAttachShader ( programObject, vertexShader ); in esLoadProgram() 122 glAttachShader ( programObject, fragmentShader ); in esLoadProgram() 125 glLinkProgram ( programObject ); in esLoadProgram() 128 glGetProgramiv ( programObject, GL_LINK_STATUS, &linked ); in esLoadProgram() 134 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen ); in esLoadProgram() 140 glGetProgramInfoLog ( programObject, infoLen, NULL, infoLog ); in esLoadProgram() 146 glDeleteProgram ( programObject ); in esLoadProgram() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_15/Hello_Triangle_KD/ |
H A D | Hello_Triangle_KD.c | 23 GLuint programObject; member 101 GLuint programObject; in Init() local 109 programObject = glCreateProgram ( ); in Init() 111 if ( programObject == 0 ) in Init() 114 glAttachShader ( programObject, vertexShader ); in Init() 115 glAttachShader ( programObject, fragmentShader ); in Init() 118 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 121 glLinkProgram ( programObject ); in Init() 142 glDeleteProgram ( programObject ); in Init() 147 userData->programObject = programObject; in Init() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_gl_read.c | 18 GLuint programObject; variable 74 programObject = glCreateProgram ( ); in Init() 75 if ( programObject == 0 ) in Init() 78 glAttachShader ( programObject, vertexShader ); in Init() 79 glAttachShader ( programObject, fragmentShader ); in Init() 80 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 81 glLinkProgram ( programObject ); in Init() 82 glGetProgramiv ( programObject, GL_LINK_STATUS, &linked ); in Init() 86 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen ); in Init() 94 glDeleteProgram ( programObject ); in Init() [all …]
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H A D | sdl2_gl_read.c | 17 GLuint programObject; variable 73 programObject = glCreateProgram ( ); in Init() 74 if ( programObject == 0 ) in Init() 77 glAttachShader ( programObject, vertexShader ); in Init() 78 glAttachShader ( programObject, fragmentShader ); in Init() 79 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 80 glLinkProgram ( programObject ); in Init() 81 glGetProgramiv ( programObject, GL_LINK_STATUS, &linked ); in Init() 85 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen ); in Init() 93 glDeleteProgram ( programObject ); in Init() [all …]
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H A D | sdl_gl_mapbuffers.c | 19 GLuint programObject; variable 75 programObject = glCreateProgram ( ); in Init() 76 if ( programObject == 0 ) in Init() 79 glAttachShader ( programObject, vertexShader ); in Init() 80 glAttachShader ( programObject, fragmentShader ); in Init() 81 glBindAttribLocation ( programObject, 0, "vPosition" ); in Init() 82 glLinkProgram ( programObject ); in Init() 83 glGetProgramiv ( programObject, GL_LINK_STATUS, &linked ); in Init() 87 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen ); in Init() 95 glDeleteProgram ( programObject ); in Init() [all …]
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/dports/multimedia/chilitags/chilitags-2.0.0-169-g0d9854f/platforms/jni/samples/android-estimate3d-gui/src/ch/epfl/chili/chilitags/samples/estimate3d_gui/shader/ |
H A D | Shader.java | 110 int programObject; in loadProgram() local 125 programObject = GLES20.glCreateProgram(); in loadProgram() 127 if(programObject == 0) in loadProgram() 130 GLES20.glAttachShader(programObject, vertexShader); in loadProgram() 131 GLES20.glAttachShader(programObject, fragmentShader); in loadProgram() 134 GLES20.glLinkProgram(programObject); in loadProgram() 137 GLES20.glGetProgramiv(programObject, GLES20.GL_LINK_STATUS, linked, 0); in loadProgram() 141 Log.e("ESShader", GLES20.glGetProgramInfoLog(programObject)); in loadProgram() 142 GLES20.glDeleteProgram(programObject); in loadProgram() 150 return programObject; in loadProgram()
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_13/ParticleSystem/ |
H A D | ParticleSystem_orig.c | 33 GLuint programObject; member 133 userData->programObject = esLoadProgram ( vShaderStr, fShaderStr ); in Init() 136 userData->lifetimeLoc = glGetAttribLocation ( userData->programObject, "a_lifetime" ); in Init() 137 userData->startPositionLoc = glGetAttribLocation ( userData->programObject, "a_startPosition" ); in Init() 138 userData->endPositionLoc = glGetAttribLocation ( userData->programObject, "a_endPosition" ); in Init() 141 userData->timeLoc = glGetUniformLocation ( userData->programObject, "u_time" ); in Init() 142 …userData->centerPositionLoc = glGetUniformLocation ( userData->programObject, "u_centerPosition" ); in Init() 143 userData->colorLoc = glGetUniformLocation ( userData->programObject, "u_color" ); in Init() 144 userData->samplerLoc = glGetUniformLocation ( userData->programObject, "s_texture" ); in Init() 231 glUseProgram ( userData->programObject ); in Draw() [all …]
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H A D | ParticleSystem.c | 33 GLuint programObject; member 134 userData->programObject = esLoadProgram ( vShaderStr, fShaderStr ); in Init() 137 userData->lifetimeLoc = glGetAttribLocation ( userData->programObject, "a_lifetime" ); in Init() 138 userData->startPositionLoc = glGetAttribLocation ( userData->programObject, "a_startPosition" ); in Init() 139 userData->endPositionLoc = glGetAttribLocation ( userData->programObject, "a_endPosition" ); in Init() 142 userData->timeLoc = glGetUniformLocation ( userData->programObject, "u_time" ); in Init() 143 …userData->centerPositionLoc = glGetUniformLocation ( userData->programObject, "u_centerPosition" ); in Init() 144 userData->colorLoc = glGetUniformLocation ( userData->programObject, "u_color" ); in Init() 145 userData->samplerLoc = glGetUniformLocation ( userData->programObject, "s_texture" ); in Init() 235 glUseProgram ( userData->programObject ); in Draw() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_10/MultiTexture/ |
H A D | MultiTexture_orig.c | 22 GLuint programObject; member 103 userData->programObject = esLoadProgram ( vShaderStr, fShaderStr ); in Init() 106 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" ); in Init() 107 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" ); in Init() 110 userData->baseMapLoc = glGetUniformLocation ( userData->programObject, "s_baseMap" ); in Init() 111 userData->lightMapLoc = glGetUniformLocation ( userData->programObject, "s_lightMap" ); in Init() 148 glUseProgram ( userData->programObject ); in Draw() 191 glDeleteProgram ( userData->programObject ); in ShutDown()
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H A D | MultiTexture.c | 22 GLuint programObject; member 105 userData->programObject = esLoadProgram ( vShaderStr, fShaderStr ); in Init() 108 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" ); in Init() 109 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" ); in Init() 112 userData->baseMapLoc = glGetUniformLocation ( userData->programObject, "s_baseMap" ); in Init() 113 userData->lightMapLoc = glGetUniformLocation ( userData->programObject, "s_lightMap" ); in Init() 160 glUseProgram ( userData->programObject ); in Draw() 205 glDeleteProgram ( userData->programObject ); in ShutDown()
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_9/Simple_Texture2D/ |
H A D | Simple_Texture2D_orig.c | 23 GLuint programObject; member 102 userData->programObject = esLoadProgram ( vShaderStr, fShaderStr ); in Init() 105 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" ); in Init() 106 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" ); in Init() 109 userData->samplerLoc = glGetUniformLocation ( userData->programObject, "s_texture" ); in Init() 142 glUseProgram ( userData->programObject ); in Draw() 176 glDeleteProgram ( userData->programObject ); in ShutDown()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/GLSL/src/ |
H A D | OgreGLSLProgram.cpp | 208 void GLSLProgram::attachToProgramObject( const GLhandleARB programObject ) in attachToProgramObject() argument 213 childShader->attachToProgramObject(programObject); in attachToProgramObject() 215 glAttachObjectARB( programObject, mGLHandle ); in attachToProgramObject() 220 … "Error attaching " + mName + " shader object to GLSL Program Object", programObject ); in attachToProgramObject() 225 void GLSLProgram::detachFromProgramObject( const GLhandleARB programObject ) in detachFromProgramObject() argument 227 glDetachObjectARB(programObject, mGLHandle); in detachFromProgramObject() 233 … "Error detaching " + mName + " shader object from GLSL Program Object", programObject ); in detachFromProgramObject() 242 childShader->detachFromProgramObject( programObject ); in detachFromProgramObject()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | Context.cpp | 1792 ASSERT(programObject); in bindUniformLocation() 4006 ASSERT(programObject); in bindAttribLocation() 4259 ASSERT(programObject); in detachShader() 4308 ASSERT(programObject); in getActiveAttrib() 4321 ASSERT(programObject); in getActiveUniform() 4328 ASSERT(programObject); in getAttachedShaders() 4335 ASSERT(programObject); in getAttribLocation() 4390 ASSERT(programObject); in getProgramiv() 4402 ASSERT(programObject); in getProgramInfoLog() 4511 ASSERT(programObject); in getUniformfv() [all …]
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | Context.cpp | 1792 ASSERT(programObject); in bindUniformLocation() 4006 ASSERT(programObject); in bindAttribLocation() 4259 ASSERT(programObject); in detachShader() 4308 ASSERT(programObject); in getActiveAttrib() 4321 ASSERT(programObject); in getActiveUniform() 4328 ASSERT(programObject); in getAttachedShaders() 4335 ASSERT(programObject); in getAttribLocation() 4390 ASSERT(programObject); in getProgramiv() 4402 ASSERT(programObject); in getProgramInfoLog() 4511 ASSERT(programObject); in getUniformfv() [all …]
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | Context.cpp | 1792 ASSERT(programObject); in bindUniformLocation() 4006 ASSERT(programObject); in bindAttribLocation() 4259 ASSERT(programObject); in detachShader() 4308 ASSERT(programObject); in getActiveAttrib() 4321 ASSERT(programObject); in getActiveUniform() 4328 ASSERT(programObject); in getAttachedShaders() 4335 ASSERT(programObject); in getAttribLocation() 4390 ASSERT(programObject); in getProgramiv() 4402 ASSERT(programObject); in getProgramInfoLog() 4511 ASSERT(programObject); in getUniformfv() [all …]
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | Context.cpp | 1792 ASSERT(programObject); in bindUniformLocation() 4006 ASSERT(programObject); in bindAttribLocation() 4259 ASSERT(programObject); in detachShader() 4308 ASSERT(programObject); in getActiveAttrib() 4321 ASSERT(programObject); in getActiveUniform() 4328 ASSERT(programObject); in getAttachedShaders() 4335 ASSERT(programObject); in getAttribLocation() 4390 ASSERT(programObject); in getProgramiv() 4402 ASSERT(programObject); in getProgramInfoLog() 4511 ASSERT(programObject); in getUniformfv() [all …]
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | Context.cpp | 1792 ASSERT(programObject); in bindUniformLocation() 4006 ASSERT(programObject); in bindAttribLocation() 4259 ASSERT(programObject); in detachShader() 4308 ASSERT(programObject); in getActiveAttrib() 4321 ASSERT(programObject); in getActiveUniform() 4328 ASSERT(programObject); in getAttachedShaders() 4335 ASSERT(programObject); in getAttribLocation() 4390 ASSERT(programObject); in getProgramiv() 4402 ASSERT(programObject); in getProgramInfoLog() 4511 ASSERT(programObject); in getUniformfv() [all …]
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