Searched refs:proidx (Results 1 – 1 of 1) sorted by relevance
1410 proIterator proidx = projectiles.begin(); in DrawMap() local1416 Projectile *pro = GetNextProjectile(proidx); in DrawMap()1520 proidx++; in DrawMap()1523 proidx = projectiles.erase(proidx); in DrawMap()1526 pro = GetNextProjectile(proidx); in DrawMap()